help bugged - Printable Version
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help bugged -
RicaNiel - 04.05.2012
Need help my count down timer
i want numbers will not go in "-" sign instead if they are 0 and the other are 0 they will not be changed
pawn Код:
public OnPlayerTimeUpdate(playerid)
{
pData[playerid][pSeconds] =- 1;
if(pData[playerid][pSeconds] == 0)
{
pData[playerid][pMinutes] =- 1;
pData[playerid][pSeconds] = 60;
}
if(pData[playerid][pMinutes] == 0)
{
pData[playerid][pHours] =- 1;
pData[playerid][pMinutes] = 60;
}
if(pData[playerid][pHours] == 0)
{
pData[playerid][pDays] =- 1;
pData[playerid][pHours] = 24;
}
if(pData[playerid][pDays] == 0)
{
pData[playerid][pWeeks] =- 1;
pData[playerid][pDays] = 7;
}
if(pData[playerid][pWeeks] == 0)
{
pData[playerid][pMonths] =- 0;
pData[playerid][pWeeks] = 7;
}
if(pData[playerid][pMonths] == 0)
{
pData[playerid][pMonths] = 12;
pData[playerid][pYears] =- 1;
}
if(pData[playerid][pYears] == 0 && pData[playerid][pMonths] == 0 && pData[playerid][pWeeks] == 0 && pData[playerid][pDays] == 0 && pData[playerid][pHours] == 0 && pData[playerid][pMinutes] == 0 && pData[playerid][pSeconds] == 0)
{
SCM(playerid,C_RED,"You have died because you have ran out of time");
return Kick(playerid);
}
return 1;
}
Re: help bugged -
Accord - 04.05.2012
You can't do it like that because you using in
Код:
pData[playerid][pSeconds] =- 1;
before the check if the player's seconds == 0 and you complate before to -1...
Re: help bugged -
RicaNiel - 04.05.2012
Quote:
Originally Posted by Accord
You can't do it like that because you using in
Код:
pData[playerid][pSeconds] =- 1;
before the check if the player's seconds == 0 and you complate before to -1...
|
are you sure?
maybe there are other ways
Re: help bugged -
Accord - 04.05.2012
what are you tried to do?
Re: help bugged -
RicaNiel - 04.05.2012
i mean if the
hours is 0 and the minutes is 6 and the seconds ranout it will get
and not making the minutes to -1
i want it like that
its like a huge timer system or countdown system