[AJUDA] mudar comando -
Markos - 30.04.2012
Eu to com esse comando aki,como que eu faзo pra quando o player digitar /lider [id] 0 o player virar civil ?
pawn Код:
if(strcmp(cmd, "/lider", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USE: /lider [id] [Numero(1-23)]");
return true;
}
new para1;
new level;
para1 = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
level = strval(tmp);
if(level == 0) { SendClientMessage(playerid, COLOR_GREY, "Para tirar o lider de uma organizaзгo vocк deve usar /limparlider"); return true; }
if(level > 23 || level < 1) { SendClientMessage(playerid, COLOR_GREY, "Empregos de 1 a 23"); return true; }
GetPlayerName(playerid, sendername, 256);
if (PlayerInfo[playerid][pAdmin] >= MASTER)
{
if(admtrampando[playerid] < 1 && PlayerInfo[playerid][pAdmin] != DONO)
{
SendClientMessage(playerid, COLOR_GRAD1, "Vocк nгo estб trabalhando! (/trabalhar)");
return true;
}
if(PlayerInfo[para1][pLider] != 0 || PlayerInfo[para1][pMembro] != 0)
{
SendClientMessage(playerid, COLOR_GRAD1, " Este player jб participa de uma organizaзгo!");
return true;
}
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if(strcmp(InfoOrg[level][Lider],"Ninguem",true)==0)
{
ConviteInfoOrg(PlayerName(para1), level, 6);
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, "Jб tem lнder nessa ORG, use /limparlider antes de colocar outro lider");
return true;
}
if(level == 1) { PlayerInfo[para1][pSkin] = 265; }//Policia Militar
else if(level == 2) { PlayerInfo[para1][pSkin] = 285; }//B.O.P.E
else if(level == 3) { PlayerInfo[para1][pSkin] = 287; }//Exйrcito
else if(level == 4) { PlayerInfo[para1][pSkin] = 70; }//Fire/Ambulance
else if(level == 5) { PlayerInfo[para1][pSkin] = 115; }//Varrios Los Aztecas
else if(level == 6) { PlayerInfo[para1][pSkin] = 249; }//Hamas
else if(level == 7) { PlayerInfo[para1][pSkin] = 147; }//Prefeito
else if(level == 8) { PlayerInfo[para1][pSkin] = 294; }//Hitmans
else if(level == 9) { PlayerInfo[para1][pSkin] = 227; }//Repуrters
else if(level == 10) { PlayerInfo[para1][pSkin] = 61; }//Taxistas
else if(level == 11) { PlayerInfo[para1][pSkin] = 295; }//Policia Federal
else if(level == 12) { PlayerInfo[para1][pSkin] = 113; }//Mбfia Cosa Nostra
else if(level == 13) { PlayerInfo[para1][pSkin] = 120; }//Mбfia Yakuza
else if(level == 14) { PlayerInfo[para1][pSkin] = 270; }//Groove
else if(level == 15) { PlayerInfo[para1][pSkin] = 123; }//ALQaeda
else if(level == 16) { PlayerInfo[para1][pSkin] = 186; }//Policia Civil
else if(level == 17) { PlayerInfo[para1][pSkin] = 104; }//Ballas
else if(level == 18) { PlayerInfo[para1][pSkin] = 108; }//Vagos
else if(level == 19) { PlayerInfo[para1][pSkin] = 19; }//CV
else if(level == 20) { PlayerInfo[para1][pSkin] = 248; }//Sons of Anarchy
else if(level == 21) { PlayerInfo[para1][pSkin] = 292; }//Drifters
else if(level == 22) { PlayerInfo[para1][pSkin] = 117; }//Triads
else if(level == 23) { PlayerInfo[para1][pSkin] = 111; }//FARC
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pLider] = level;
if(admtrampando[playerid] == 1 && admhide[playerid] == 1)
{
SendClientMessage(para1, COLOR_LIGHTBLUE, " Vocк foi promovido a lider pelo admin Homem_Aranha");
}
else
{
format(string, sizeof(string), " Vocк foi promovido a lider pelo admin %s", PlayerName(playerid));
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
}
SendClientMessage(para1, COLOR_LIGHTBLUE," Promovido Com sucesso !!");
format(string, sizeof(string), " Vocк promoveu %s a Lider.", giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "ADMIN: %s deu lнder da org:[%s] para %s.", sendername, NomeORG(level), giveplayer);
LideresLog(string);
MedicBill[para1] = 0;
gTeam[para1] = 11;
PlayerInfo[para1][pTeam] = 11;
PlayerInfo[para1][pCargo] = 6;
SetPlayerSkin(para1, PlayerInfo[para1][pSkin]);
SetPlayerSpawn(para1);
}
}//not connected
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Vocк nгo esta autorizado a usar este comando!");
}
}
return true;
}
Valeu.
Re: [AJUDA] mudar comando -
ViniBorn - 30.04.2012
pawn Код:
//
if(level > 23 || level < 0) return SendClientMessage(playerid, COLOR_GREY, "Empregos de 0 a 23");
//
//
if(level == 0)
{
PlayerInfo[para1][pSkin] = 0; // Civil
PlayerInfo[para1][pTeam] = 0;
PlayerInfo[para1][pCargo] = 0;
SetPlayerSkin(para1, PlayerInfo[para1][pSkin]);
}
Re: [AJUDA] mudar comando -
Markos - 30.04.2012
valeu, +rep
Re: [AJUDA] mudar comando -
Joker_OutLock - 30.04.2012
pawn Код:
if (strcmp(cmd, "/lider", true) == 0) {
if (IsPlayerConnected(playerid)) {
tmp = strtok(cmdtext, idx);
if (!strlen(tmp)) {
SendClientMessage(playerid, COLOR_GRAD2, "USE: /lider [id] [Numero(1-23)]");
return true;
}
new para1;
new level;
para1 = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
level = strval(tmp);
if (level == 0) {
SendClientMessage(playerid, COLOR_GREY, "Para tirar o lider de uma organizaзгo vocк deve usar /limparlider");
return true;
}
if (level > 23 || level < 0) {
SendClientMessage(playerid, COLOR_GREY, "Empregos de 0 a 23");
return true;
}
GetPlayerName(playerid, sendername, 256);
if (PlayerInfo[playerid][pAdmin] >= MASTER) {
if (admtrampando[playerid] < 1 && PlayerInfo[playerid][pAdmin] != DONO) {
SendClientMessage(playerid, COLOR_GRAD1, "Vocк nгo estб trabalhando! (/trabalhar)");
return true;
}
if (PlayerInfo[para1][pLider] != 0 || PlayerInfo[para1][pMembro] != 0) {
SendClientMessage(playerid, COLOR_GRAD1, " Este player jб participa de uma organizaзгo!");
return true;
}
if (IsPlayerConnected(para1)) {
if (para1 != INVALID_PLAYER_ID) {
if (strcmp(InfoOrg[level][Lider], "Ninguem", true) == 0) {
ConviteInfoOrg(PlayerName(para1), level, 6);
} else {
SendClientMessage(playerid, COLOR_GRAD2, "Jб tem lнder nessa ORG, use /limparlider antes de colocar outro lider");
return true;
}
if (level == 0)//Civil {
PlayerInfo[para1][pSkin] = 0;
PlayerInfo[para1][pTeam] = 0;
PlayerInfo[para1][pCargo] = 0;
SetPlayerSkin(para1, PlayerInfo[para1][pSkin]);
} else if (level == 1) {
PlayerInfo[para1][pSkin] = 265;
} //Policia Militar
else if (level == 2) {
PlayerInfo[para1][pSkin] = 285;
} //B.O.P.E
else if (level == 3) {
PlayerInfo[para1][pSkin] = 287;
} //Exйrcito
else if (level == 4) {
PlayerInfo[para1][pSkin] = 70;
} //Fire/Ambulance
else if (level == 5) {
PlayerInfo[para1][pSkin] = 115;
} //Varrios Los Aztecas
else if (level == 6) {
PlayerInfo[para1][pSkin] = 249;
} //Hamas
else if (level == 7) {
PlayerInfo[para1][pSkin] = 147;
} //Prefeito
else if (level == 8) {
PlayerInfo[para1][pSkin] = 294;
} //Hitmans
else if (level == 9) {
PlayerInfo[para1][pSkin] = 227;
} //Repуrters
else if (level == 10) {
PlayerInfo[para1][pSkin] = 61;
} //Taxistas
else if (level == 11) {
PlayerInfo[para1][pSkin] = 295;
} //Policia Federal
else if (level == 12) {
PlayerInfo[para1][pSkin] = 113;
} //Mбfia Cosa Nostra
else if (level == 13) {
PlayerInfo[para1][pSkin] = 120;
} //Mбfia Yakuza
else if (level == 14) {
PlayerInfo[para1][pSkin] = 270;
} //Groove
else if (level == 15) {
PlayerInfo[para1][pSkin] = 123;
} //ALQaeda
else if (level == 16) {
PlayerInfo[para1][pSkin] = 186;
} //Policia Civil
else if (level == 17) {
PlayerInfo[para1][pSkin] = 104;
} //Ballas
else if (level == 18) {
PlayerInfo[para1][pSkin] = 108;
} //Vagos
else if (level == 19) {
PlayerInfo[para1][pSkin] = 19;
} //CV
else if (level == 20) {
PlayerInfo[para1][pSkin] = 248;
} //Sons of Anarchy
else if (level == 21) {
PlayerInfo[para1][pSkin] = 292;
} //Drifters
else if (level == 22) {
PlayerInfo[para1][pSkin] = 117;
} //Triads
else if (level == 23) {
PlayerInfo[para1][pSkin] = 111;
} //FARC
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pLider] = level;
if (admtrampando[playerid] == 1 && admhide[playerid] == 1) {
SendClientMessage(para1, COLOR_LIGHTBLUE, " Vocк foi promovido a lider pelo admin Homem_Aranha");
} else {
format(string, sizeof(string), " Vocк foi promovido a lider pelo admin %s", PlayerName(playerid));
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
}
SendClientMessage(para1, COLOR_LIGHTBLUE, " Promovido Com sucesso !!");
format(string, sizeof(string), " Vocк promoveu %s a Lider.", giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "ADMIN: %s deu lнder da org:[%s] para %s.", sendername, NomeORG(level), giveplayer);
LideresLog(string);
MedicBill[para1] = 0;
gTeam[para1] = 11;
PlayerInfo[para1][pTeam] = 11;
PlayerInfo[para1][pCargo] = 6;
SetPlayerSkin(para1, PlayerInfo[para1][pSkin]);
SetPlayerSpawn(para1);
}
} //not connected
} else {
SendClientMessage(playerid, COLOR_GRAD1, " Vocк nгo esta autorizado a usar este comando!");
}
}
return true;
}