SA-MP Forums Archive
Checpoint mover - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: Checpoint mover (/showthread.php?tid=338647)



Checpoint mover - otiy - 30.04.2012

Hi, i want a command /find with refresh checkpoint. Eg: player X move and player Y(finder) want to find he. A command with /find and /cancel find ... I want to checkpoint refresh only 5 sec


Re: Checpoint mover - Jack_Rocker - 30.04.2012

Well, you dont really need to use a checkpoint!

This example uses ZCMD:

pawn Код:
new findid;
COMMAND:find(playerid, params[])
{
    if (!IsPlayerConnected(params)) return SendClientMessage(playerid, -1, "You have entered an invalid ID!");
    SetPlayerColor(params, 0xAA3333AA);
    findid = params;
    SendClientMessage(playerid, 0xAA3333AA, "The player you want to locate is in red! (the color of this text)");
    return 1;
}

COMMAND:cancel(playerid, params[])
{
    if (!IsPlayerConnected(findid)) return SendClientMessage(playerid, -1, "This player does not exist, or is no longer connected.");
    SetPlayerColor(findid, /*your color here*/);
    return 1;
}
**Note, I havent tested it, and it really is only a loose example.**


Re: Checpoint mover - otiy - 30.04.2012

I don't use zcmd