public OnPlayerSpawn(playerid) { if (GetPlayerSkin(playerid) == 280 || 281 || 282 || 283 || 284 || 285) { GivePlayerWeapon(playerid,23,40); SendClientMessage(playerid,COLOR_LIGHTBLUE,"*___*____*___*___*____*____*___*___*___"); SendClientMessage(playerid,COLOR_LIGHTBLUE,"You are a Cop"); SendClientMessage(playerid,COLOR_LIGHTBLUE,"Your job is to arrest criminals"); SendClientMessage(playerid,COLOR_LIGHTBLUE,"*___*____*___*___*____*____*___*___*___"); } if (GetPlayerSkin(playerid) == 287) { SendClientMessage(playerid,COLOR_VIOLET,"*___*____*___*___*____*____*___*___*___"); SendClientMessage(playerid,COLOR_VIOLET,"You are an Army Member"); SendClientMessage(playerid,COLOR_VIOLET,"Your job is to arrest/kill red criminals"); SendClientMessage(playerid,COLOR_VIOLET,"*___*____*___*___*____*____*___*___*___"); } return 1; }
public OnPlayerSpawn(playerid)
{
if (GetPlayerSkin(playerid) == 280 || GetPlayerSkin(playerid == 281 || GetPlayerSkin(playerid == 282 || GetPlayerSkin(playerid == 283 || GetPlayerSkin(playerid == 284 || GetPlayerSkin(playerid == 285)
{
GivePlayerWeapon(playerid,23,40);
SendClientMessage(playerid,COLOR_LIGHTBLUE,"*___*____*___*___*____*____*___*___*___");
SendClientMessage(playerid,COLOR_LIGHTBLUE,"You are a Cop");
SendClientMessage(playerid,COLOR_LIGHTBLUE,"Your job is to arrest criminals");
SendClientMessage(playerid,COLOR_LIGHTBLUE,"*___*____*___*___*____*____*___*___*___");
}
else if (GetPlayerSkin(playerid) == 287)
{
SendClientMessage(playerid,COLOR_VIOLET,"*___*____*___*___*____*____*___*___*___");
SendClientMessage(playerid,COLOR_VIOLET,"You are an Army Member");
SendClientMessage(playerid,COLOR_VIOLET,"Your job is to arrest/kill red criminals");
SendClientMessage(playerid,COLOR_VIOLET,"*___*____*___*___*____*____*___*___*___");
}
return 1;
}
if (GetPlayerSkin(playerid) == 280 || 281 || 282 || 283 || 284 || 285)
new iSkinID = GetPlayerSkin(playerid);
if ( iSkinID == 280 || iSkinID == 281 || iSkinID == 282 iSkinID == || iSkinID == 283 || iSkinID == 284 || iSkinID == 285)
new iSkinID = GetPlayerSkin( playerid );
switch( iSkinID )
{
case 280 .. 285:
{
GivePlayerWeapon(playerid,23,40);
SendClientMessage(playerid,COLOR_LIGHTBLUE,"*___*____*___*___*____*____*___*___*___");
SendClientMessage(playerid,COLOR_LIGHTBLUE,"You are a Cop");
SendClientMessage(playerid,COLOR_LIGHTBLUE,"Your job is to arrest criminals");
SendClientMessage(playerid,COLOR_LIGHTBLUE,"*___*____*___*___*____*____*___*___*___");
}
case 287:
{
SendClientMessage(playerid,COLOR_VIOLET,"*___*____*___*___*____*____*___*___*___");
SendClientMessage(playerid,COLOR_VIOLET,"You are an Army Member");
SendClientMessage(playerid,COLOR_VIOLET,"Your job is to arrest/kill red criminals");
SendClientMessage(playerid,COLOR_VIOLET,"*___*____*___*___*____*____*___*___*___");
}
}
pawn Код:
This is how you need to do it. pawn Код:
pawn Код:
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pawn Код:
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F:\PROGRA~1\ROCKST~1\GTASAN~1\SAMP03~1\GAMEMO~1\mycnr.pwn(124) : error 001: expected token: ",", but found "{"
public OnPlayerSpawn(playerid)
{
new iSkinID = GetPlayerSkin( playerid );
switch( iSkinID )
{
case 280 .. 285://the .. can be tought of as 'to'. So case 280 to 285
{
GivePlayerWeapon(playerid,23,40);
SendClientMessage(playerid,COLOR_LIGHTBLUE,"*___*____*___*___*____*____*___*___*___");
SendClientMessage(playerid,COLOR_LIGHTBLUE,"You are a Cop");
SendClientMessage(playerid,COLOR_LIGHTBLUE,"Your job is to arrest criminals");
SendClientMessage(playerid,COLOR_LIGHTBLUE,"*___*____*___*___*____*____*___*___*___");
}
case 287:
{
SendClientMessage(playerid,COLOR_VIOLET,"*___*____*___*___*____*____*___*___*___");
SendClientMessage(playerid,COLOR_VIOLET,"You are an Army Member");
SendClientMessage(playerid,COLOR_VIOLET,"Your job is to arrest/kill red criminals");
SendClientMessage(playerid,COLOR_VIOLET,"*___*____*___*___*____*____*___*___*___");
}
}
return 1;
}