how to make main chat local chat? -
TheDiscussionCafe - 29.04.2012
how can i make so when people type in someone in regular chat, it say like this:
Example:
John_Jim: test message
I want to say like this:
John_Jim Says: test message
i want the world "
Says"
Re: how to make main chat local chat? -
iRemix - 29.04.2012
pawn Код:
public OnPlayerText(playerid, text[])
{
new gName[24], gMessage[250];
GetPlayerName(playerid, gName, sizeof(gName));
format(gMessage, sizeof(gMessage), "%s says: %s", gName, text);
SendClientMessageToAll(0xFFFFFFFF, gMessage);
return 0;
}
I guess you could try that, don't know if it will work or not.
Re: how to make main chat local chat? -
Jonny5 - 29.04.2012
pawn Код:
public OnPlayerText(playerid, text[])
{
new textv2[128], name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof (name));
format(textv2, sizeof (textv2), "%s Says: %s", name, text);
SendClientMessageToAll(-1, textv2);
return 0; // ignore the default text and send the custom one
}
edit:
ops too slow LOL
@ the post above
you got to return 0; to prevent it from sending the normal way but yes will work.
Re: how to make main chat local chat? -
[KHK]Khalid - 29.04.2012
You may check
this thread out. It's very useful in your case.
Re: how to make main chat local chat? -
ReneG - 29.04.2012
This tutorial shows you how to do everything associated with roleplay chats.
https://sampforum.blast.hk/showthread.php?tid=336052
Re: how to make main chat local chat? -
TheDiscussionCafe - 29.04.2012
hmm why i get both? when i say "hi" it say two times when i only type once. like this:
John_Jim Says: hi
John_Jim: hi
Re: how to make main chat local chat? -
Littlehelper - 29.04.2012
Because you may not have "Return 0;" at the end of callback "OnPlayerText".
As stated above.
pawn Код:
return 0; // ignore the default text and send the custom one
Re: how to make main chat local chat? -
TheDiscussionCafe - 29.04.2012
ok i am edit another script. i have this:
pawn Код:
public OnPlayerText(playerid, text[])
{
if(strfind(text, "rcon", true) != -1)
{
return 0;
}
if(strfind(text, "login",true) != -1)
{
return 0;
}
new string[200]; new pname[24]; GetPlayerName(playerid, pname, 24);
new pcol = GetPlayerColor(playerid);
if(GetPVarInt(playerid, "Muted") == 1)
{
SendClientMessage(playerid, COLOR_ERROR, "You are muted. You cannot talk.");
return 0;
}
if(GetPVarInt(playerid, "Spawned") == 1)
{
if(gTeam[playerid] == Team_Cop || gTeam[playerid] == Team_FBI)
{
format(string, 200, "12[CHAT] %s (%d) says: %s", pname, playerid, text);
}
if(gTeam[playerid] == Team_Army)
{
format(string, 200, "6[CHAT] %s (%d) says: %s", pname, playerid, text);
}
if(gTeam[playerid] == Team_Civi)
{
if(pcol == COLOR_RED)
{
format(string, 200, "4[CHAT] %s (%d) says: %s", pname, playerid, text);
}
if(pcol == COLOR_YELLOW)
{
format(string, 200, "8[CHAT] %s (%d) says: %s", pname, playerid, text);
}
if(pcol == COLOR_ORANGE)
{
format(string, 200, "7[CHAT] %s (%d) says: %s", pname, playerid, text);
}
if(pcol == COLOR_WHITE)
{
format(string, 200, "0[CHAT] %s (%d) says: %s", pname, playerid, text);
}
}
}
if(GetPVarInt(playerid, "Spawned") == 0)
{
format(string, sizeof(string), "[CHAT] %s (%d) says: %s", pname, playerid, text);
}
return 1;
}
i added the word "says" myself. how i not see that in game when i type? i dont work?
Re: how to make main chat local chat? -
Jonny5 - 29.04.2012
change the bottom of your function to this
pawn Код:
SendClientMessageToAll(-1, string);
return 0; // ignore the default text and send the custom one
}
Re: how to make main chat local chat? -
ReneG - 29.04.2012
Why SendClientMessageToAll when he wants
local chat.
To the OP, read the tutorial in my signature.