So when I give leader to someone, ex leader should be kicked form that organisation. For example: "John is the leader of FBI. He is away for long time and I want to find new leader. Now I gave the leader to Dom. What I want is that John gets kicked from organisation".. I think it is not big deal to make but I don't know how. Please help!
Код:
if(strcmp(cmd, "/makeleader", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koristite: /makeleader [playerid/PartOfName] [Number(1-15)]");
return 1;
}
new para1;
new level;
para1 = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
level = strval(tmp);
if(level > 16 || level < 0) { SendClientMessage(playerid, COLOR_GREY, " Ne idite ispod 0, ili iznad 16!"); return 1; }
if (PlayerInfo[playerid][pAdmin] >= 4)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if(PlayerInfo[para1][pMember] > 0 || PlayerInfo[para1][pFMember] < 255)
{
SendClientMessage(playerid, COLOR_GREY, " Taj igrac je u Faction / Family !");
return 1;
}
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pLeader] = level;
format(string, sizeof(string), " promovisani ste za lidera zbog vaseg zahteva za Faction od strane OSCa %s", sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), " Dali ste igracu %s da bira Faction broj %d.", giveplayer,level);
SendClientMessage(playerid, COLOR_WHITE, string);
if(level == 0) { PlayerInfo[para1][pChar] = 0; PlayerInfo[para1][pRank] = 0; gTeam[para1] = 3; PlayerInfo[para1][pTeam] = 0; return 1; }
else if(level == 1) { SetPlayerColor(para1, COLOR_BLUE); PlayerInfo[para1][pChar] = 288; } //MILICIJA-PD
else if(level == 2) { SetPlayerColor(para1, COLOR_BLUE); PlayerInfo[para1][pChar] = 286; } //BIA-FBI
else if(level == 3) { SetPlayerColor(para1, COLOR_BLUE); PlayerInfo[para1][pChar] = 287; } //National Guard
else if(level == 4) { SetPlayerColor(para1, COLOR_WHITE); PlayerInfo[para1][pChar] = 70; } //Bolnicari-Medic
else if(level == 5) { SetPlayerColor(para1, COLOR_WHITE); PlayerInfo[para1][pChar] = 116; } //Surenos
else if(level == 6) { SetPlayerColor(para1, COLOR_WHITE); PlayerInfo[para1][pChar] = 125; } //La Cosa Nostra
else if(level == 7) { SetPlayerColor(para1, COLOR_WHITE); PlayerInfo[para1][pChar] = 147; } //Gradonacelnik-Major
else if(level == 8) { SetPlayerColor(para1, COLOR_WHITE); PlayerInfo[para1][pChar] = 249; } //Hitmans
else if(level == 9) { SetPlayerColor(para1, COLOR_WHITE); PlayerInfo[para1][pChar] = 227; } //Novinari-CBS
else if(level == 10) { SetPlayerColor(para1, COLOR_WHITE); PlayerInfo[para1][pChar] = 61; } //Taxi Cab Company
else if(level == 11) { SetPlayerColor(para1, COLOR_WHITE); PlayerInfo[para1][pChar] = 124; } //LCN
else if(level == 12) { SetPlayerColor(para1, COLOR_WHITE); PlayerInfo[para1][pChar] = 176; } //Yamaguchi
else if(level == 13) { SetPlayerColor(para1, COLOR_WHITE); PlayerInfo[para1][pChar] = 296; } //Ballas
else if(level == 14) { SetPlayerColor(para1, COLOR_WHITE); PlayerInfo[para1][pChar] = 108; } //Ms 13 Mara Salvatrucha
else if(level == 15) { SetPlayerColor(para1, COLOR_WHITE); PlayerInfo[para1][pChar] = 271; } //GroveStreet Families
else if(level == 16) { SetPlayerColor(para1, COLOR_WHITE); PlayerInfo[para1][pChar] = 16; } //Parking Servis-Parking Service
if(level == 0)
{
gTeam[para1] = 3;
PlayerInfo[para1][pTeam] = 3;
}
else if(level == 1 || level == 2 || level == 3)
{
gTeam[para1] = 2;
PlayerInfo[para1][pTeam] = 2;
}
else if(level == 4)
{
gTeam[para1] = 1;
PlayerInfo[para1][pTeam] = 1;
}
else
{
gTeam[para1] = 15;
PlayerInfo[para1][pTeam] = 15;
}
SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
if(level == 0)
{
PlayerInfo[para1][pRank] = 0;
}
else
{
PlayerInfo[para1][pRank] = 6;
}
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Niste autorizovani da bi ste Koristiteli ovu komandu!");
}
}
return 1;
}