Help with Random Weapons - Printable Version
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+--- Thread: Help with Random Weapons (
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Help with Random Weapons -
James Coral - 29.04.2012
Can enyone tell me how to give player Random Weapons if he spawns?
Re: Help with Random Weapons -
iggy1 - 29.04.2012
Wrote a quick func for you not tested should work.
pawn Код:
stock GiveRandomWeapon(playerid)
{
new rand_weapon = random( 42 );
switch( rand_weapon )
{
case 0, 19, 20, 21://invalid ids, or unarmed. Add any weaponids you don't want here
{
rand_weapon = 22;//9mm change if you want
GivePlayerWeapon( playerid, rand_weapon, 1000 );
}
default:
{
GivePlayerWeapon( playerid, rand_weapon, 1000 ); //or also create random ammo amt
}
}
}
EDIT: I also forgot to add satchel charges to invalid weapon case, IIRC they are not synced.
Re: Help with Random Weapons -
$$inSane - 29.04.2012
thats right script