roAFK - Efficient AFK System (v1.1 is released) -
RollTi - 26.04.2012
roAFK - Efficient AFK System
Made by RollTi
Note: Version 1.1 is released!
__________________________
Version: v1.1
Author: RollTi
Very Special Thanks to:
- Meta
- iPLEOMAX
- and other person who help me
Introduction:
roAFK is efficient afk system yet (or maybe Torran's AFK inc?), when the TogglePlayerAFK is enable (true) the OnPlayerAFK (now known as OnPlayerAFKKick) function is called after 5 minutes. Yet roAFK is the second include AFK System in Filterscript and Includes section.
Updates:
v 1.0 roAFK:
- First Release
v1.1 roAFK:
- OnPlayerAFK public callback has rename to OnPlayerAFKKick
- OnPlayerBack public callback added (Note: This callback is called when TogglePlayerAFK is setting to false)
- TogglePlayerAFK has new few things that v1.0 roAFK doesn't have:
• You will go to a room when you go to AFK
• will disarm your weapon (when you afk mode off your weapon will give to you back)
• When you AFK mode off you will go back in your last position and current interior/virtual world before /afk
• roAFK has now client message so you don't need to add a code for 'RollTi are away from his keyboard
How to use it:
How to use TogglePlayerAFK?:
its easy like TogglePlayerControllable you can do
pawn Код:
TogglePlayerAFK(playerid, true); //sets player to afk
or
TogglePlayerAFK(playerid, false); //sets player to afk mode off
Note: TogglePlayerAFK doesn't support any value like '0' and '1' it only supports bool (true/false)
TogglePlayerAFK has a timer inside using SetTimerEx, with SetTimerEx public callback OnPlayerAFK (now known as OnPlayerAFKKick) will be called after 5 minutes.
Other Notes: it is now upgraded more easy to use than in v1.0
How to use GetPlayerAFKToggle for /afk command?:
its easy like other function like GetPlayerSpecialAction it also includes GetPlayerAFKToggle, it is useful for /afk
pawn Код:
switch(GetPlayerAFKToggle(playerid))
{
case false: //checks if player is not afk
{
//codes
}
case true: //checks if player is afk
{
//codes
}
}
How to use public callback OnPlayerAFK (now known as OnPlayerAFKKick)?:
like i mentioned above OnPlayerAFK (now known as OnPlayerAFKKick) is called after 5 mins (it is only called when someone uses TogglePlayerAFK)
This is example how i use it
This is how to use OnPlayerAFK on v1.0
pawn Код:
public OnPlayerAFK(playerid)
{
new str[128], name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, MAX_PLAYER_NAME);
format(str, 128, "%s(%d) has been kicked for being AFK - 5 minutes!", name, playerid);
SendClientMessageToAll(-1, str);
print("5 minutes has past!"); //sorry this is debug i forgot to remove it
KillTimer(AFKTimer[playerid]);
return Kick(playerid);
}
This is how to use OnPlayerAFK (now known as OnPlayerAFKKick) in v1.1
pawn Код:
public OnPlayerAFKKick(playerid)
{
new str[128], name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
format(str, sizeof(str), "%s has been kicked for AFKing for 5 minutes", name);
SendClientMessageToAll(-1, str);
SendClientMessage(playerid, -1, "You have been kicked for AFKing for 5 minutes!");
return Kick(playerid);
}
how to use public callback OnPlayerBack?:
Now creating AFK with roAFK is now more easier than in v1.0.
with new custom upgrade TogglePlayerAFK, OnPlayerBack is now called
OnPlayerBack is called when TogglePlayerAFK is setting to false
This is example how to use it
pawn Код:
public OnPlayerBack(playerid)
{
new string[128], name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
PlayerPlaySound(playerid, 1085, 0, 0, 0);
format(string, sizeof(string), "%s are Back from his Keyboard!", name);
SendClientMessageToAll(-1, string);
SendClientMessage(playerid, -1, "You are back from your keyboard!");
return 1;
}
How to create /afk with roAFK?:
here hows i do it in zcmd.
You can also use TogglePlayerAFK in strcmp and in other command processor
This is the way how to make afk in v1.0
pawn Код:
CMD:afk(playerid, params[])
{
new string[128], name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, MAX_PLAYER_NAME);
switch(GetPlayerAFKToggle(playerid))
{
case false:
{
TogglePlayerAFK(playerid, true);
format(string, 128, "%s(%d) are Away from his Keyboard!", name, playerid);
SendClientMessageToAll(-1, string);
SendClientMessage(playerid, -1, "You are away from your keyboard!");
}
case true:
{
TogglePlayerAFK(playerid, false);
format(string, 128, "%s(%d) are Back from his Keyboard!", name, playerid);
SendClientMessageToAll(-1, string);
SendClientMessage(playerid, -1, "You are back from your keyboard!");
}
}
return 1;
}
this is how to make afk in v1.1
pawn Код:
CMD:afk(playerid, params[])
{
switch(GetPlayerAFKToggle(playerid))
{
case false:
{
TogglePlayerAFK(playerid, true);
PlayerPlaySound(playerid, 1085, 0, 0, 0);
}
case true:
{
TogglePlayerAFK(playerid, false);
}
}
return 1;
}
Note: AFK Creating is now more easier than normal AFK Systems by using OnPlayerBack and custom TogglePlayerAFK
You can also use if statement but i prefer switch because its easier.
Errors/Warnings (Bugs):
I have found one while creating my /afklist
when i use if(GetPlayerAFKToggle(playerid) == true) i get a warning tag mismatch
please all users who use roAFK use switch when you going to use if statement in GetPlayerAFKToggle
Total Warnings/Errors/Bugs: 1
Report/PM if you find one
Download:
Don't forget to download YSI:
YSI by ******
roAFK - Efficient AFK System v1.0 (Pastebin)
roAFK - Efficient AFK System v1.0 (Mediafire)
roAFK - Efficient AFK System v1.1 (Mediafire)
______________________________
Credits:
RollTi (me) - Scripting
****** - YSI\y_hooks
Meta - Helping in GetPlayerAFKToggle
iPLEOMAX - Helping in GetPlayerAFKToggle
and other person that i didn't mentioned
Have fun creating your own /afk supports with Anti-AFK 5 minutes!
Have suggestion for next update post here!
Re: roAFK - Efficient AFK System -
Derek_Westbrook - 26.04.2012
Nice!REP 1+ for you!This is useful to all servers.
Re: roAFK - Efficient AFK System -
RollTi - 26.04.2012
Quote:
Originally Posted by Derek_Westbrook
Nice!REP 1+ for you!This is useful to all servers.
|
Thx
Anyway
the part
pawn Код:
print("5 minutes has past!");
is debug i forgot to remove it when i was going to release it
Re: roAFK - Efficient AFK System -
Ballu Miaa - 26.04.2012
Uhh you released it

Great work RollTi xD. Already repped ya. Cant do it anymore lolx.
Re: roAFK - Efficient AFK System -
RollTi - 26.04.2012
Thanks everyone
by the way important news!
I found out that if you use if statement in GetPlayerAFKToggle you will get warning tag mismatch
so use switch instead of if statement
going to post this in the main post
Re: roAFK - Efficient AFK System -
Jonny5 - 26.04.2012
nice work!
useful for many servers.
Re: roAFK - Efficient AFK System -
Phyrunx - 26.04.2012
Good Job!!!!
Re: roAFK - Efficient AFK System -
TheArcher - 26.04.2012
Congrats. for the script but the 50th AFK system is going to be annoying. BTW at least i appreciate the new features on this script
Re: roAFK - Efficient AFK System -
RollTi - 27.04.2012
Quote:
Originally Posted by Phyrunx
Good Job!!!!
|
Thank you
Quote:
Originally Posted by TheArcher
Congrats. for the script but the 50th AFK system is going to be annoying. BTW at least i appreciate the new features on this script 
|
Somebody is about to release a AFK Include like mine.
Anyway current updating and adding something new in v1.1
Re: roAFK - Efficient AFK System -
RollTi - 27.04.2012
Current updates for next version:
- OnPlayerAFK Public callback has rename to OnPlayerAFKKick
- OnPlayerBack Public callback has added for TogglePlayerAFK - false
- When TogglePlayerAFK - false is called OnPlayerBack public call back is called
- Added roAFK Client, roAFK Client are called when TogglePlayerAFK is true
Post some suggestions here
Respuesta: roAFK - Efficient AFK System -
Francis. - 27.04.2012
What's the difference between this script and the others?
I don't see the point.
Re: Respuesta: roAFK - Efficient AFK System -
RollTi - 27.04.2012
Quote:
Originally Posted by Francis.
What's the difference between this script and the others?
I don't see the point.
|
I'm trying my best to add some features that other AFK System has never done before
Thats why i'm asking for suggestion then now you telling me
Quote:
Originally Posted by Francis.
What's the difference between this script and the others?
I don't see the point.
|
i see the point right now...
Re: roAFK - Efficient AFK System -
Zaito - 27.04.2012
nice, gotta use it in my GM script , Great work and keep up the good work RollTi +rep
Re: roAFK - Efficient AFK System -
Dude_Lebowski - 27.04.2012
very usefull and looks good Thanks !
Re: roAFK - Efficient AFK System -
RollTi - 27.04.2012
v1.1 of roAFK has been now released
New Updates:
- OnPlayerAFK public callback has rename to OnPlayerAFKKick
- OnPlayerBack public callback added (Note: This callback is called when TogglePlayerAFK is setting to false)
- TogglePlayerAFK has new few things that v1.0 roAFK doesn't have:
• You will go to a room when you go to AFK
• will disarm your weapon (when you afk mode off your weapon will give to you back)
• When you AFK mode off you will go back in your last position and current interior/virtual world before /afk
• roAFK has now client message so you don't need to add a code for 'RollTi are away from his keyboard
Re: roAFK - Efficient AFK System (v1.1 is released) -
iTorran - 27.04.2012
Quote:
Originally Posted by RollTi
Yet roAFK is the first include AFK System in Filterscript and Includes section.
|
https://sampforum.blast.hk/showthread.php?tid=146041
Felt like pointing that out

Nice inc, btw.
Re: roAFK - Efficient AFK System -
RollTi - 27.04.2012
Never notice that roAFK is now the 2nd AFK Include anyway thanks for noting me gonna edit the post
and Thanks.