[Ajuda] Lag -
[NVC]Eduardo - 23.04.2012
Queria saber porque quando eu uso esses comandos o servidor comeзa a trava?
pawn Код:
if(!strcmp(cmd,"/respawnveiculos", true) && pAdmin[playerid] >= 4)
{
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
format(string, sizeof(string),"{0099FF} | Admin | {FFFFFF} %s(ID: %d) respawnou todos os veiculos", pname, playerid);
SendClientMessageToAll(AdminCor, string);
new carro = 0;
for(carro = 0; carro < MAX_VEHICLES; carro++)
{
SetVehicleToRespawn(carro);
}
return 1;
}
if(!strcmp(cmd,"/rc", true) && pAdmin[playerid] >= 2)
{
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
format(string, sizeof(string),"{0099FF} | Admin | {FFFFFF} %s(ID: %d) respawnou os veiculos desocupados", pname, playerid);
SendClientMessageToAll(AdminCor, string);
new carro = 0;
for(carro = 0; carro < MAX_VEHICLES; carro++)
{
if(!IsVehicleOccupied(carro)) SetVehicleToRespawn(carro);
}
return 1;
}
Re: [Ajuda] Lag -
Don_Speed - 23.04.2012
Tem Muitos veiculos no servidor?
Re: [Ajuda] Lag -
[NVC]Eduardo - 23.04.2012
Nгo.
Re: [Ajuda] Lag -
ViniBorn - 23.04.2012
MAX_VEHICLES , por padrгo, vem com valor 2000.
Diminua para o nъmero de veнculos que vocк utiliza...
Eu particularmente, tenho funзгo prуpria para criar e destruir veнculos.
Com isso eu tenho o controle exato de quantos veнculos tenho no servidor, independentemente de quantos foram criado/deletados durante o jogo...
Aconselho a fazer o mesmo.
Re: [Ajuda] Lag -
dPlaYer_ - 23.04.2012
Nгo й o seu computador que ta travando nгo ? vocк ja testou com outras pessoas?
Re: [Ajuda] Lag -
Don_Speed - 23.04.2012
entao voce tem que definir ele no GM
Re: [Ajuda] Lag -
zSuYaNw - 23.04.2012
pawn Код:
new iMAX_VEHICLES;
stock sAddStaticVehicle(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:angle, color1, color2, resdelay = -1)
return AddStaticVehicle(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:angle, color1, color2),iMAX_VEHICLES++;
stock sCreateVehicle(modelid, Float:x, Float:y, Float:z, Float:angle, color1, color2, respawn_delay )
return sAddStaticVehicle(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:angle, color1, respawn_delay);
stock iAddStaticVehicleEx(modelid, Float:x, Float:y, Float:z, Float:angle, color1, color2, respawn_delay )
return sAddStaticVehicle(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:angle, color1, respawn_delay);
#undef AddStaticVehicle
#define AddStaticVehicle sAddStaticVehicle
#undef CreteVehicle
#define CreteVehicle sAddStaticVehicle
#undef AddStaticVehicleEx
#define AddStaticVehicleEx iAddStaticVehicleEx
Faзa algo parecido com isto, nгo arrumei ainda e nem testei.
Estou preparando uma includes para looping =)
Re: [Ajuda] Lag -
ViniBorn - 23.04.2012
Quote:
Originally Posted by [Full]Garfield[XDB]
pawn Код:
new iMAX_VEHICLES;
stock sAddStaticVehicle(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:angle, color1, color2, resdelay = -1) return AddStaticVehicle(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:angle, color1, color2),iMAX_VEHICLES++; stock sCreateVehicle(modelid, Float:x, Float:y, Float:z, Float:angle, color1, color2, respawn_delay ) return sAddStaticVehicle(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:angle, color1, respawn_delay); stock iAddStaticVehicleEx(modelid, Float:x, Float:y, Float:z, Float:angle, color1, color2, respawn_delay ) return sAddStaticVehicle(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:angle, color1, respawn_delay); #undef AddStaticVehicle #define AddStaticVehicle sAddStaticVehicle
#undef CreteVehicle #define CreteVehicle sAddStaticVehicle
#undef AddStaticVehicleEx #define AddStaticVehicleEx iAddStaticVehicleEx
Faзa algo parecido com isto, nгo arrumei ainda e nem testei.
Estou preparando uma includes para looping =)
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Tem que acrescentar tambйm o DestroyVehicle, por conta daquele problema que te falei !