Include Errors (+REP) - Printable Version
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+--- Thread: Include Errors (+REP) (
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Include Errors (SOLVED) -
James Coral - 18.04.2012
EDIT: Solved
Re: Include Errors (+REP) -
]Rafaellos[ - 18.04.2012
Quote:
symbol already defined: "strtok"
symbol already defined: "isNumeric"
|
Means that you have already defined it somewhere in your script.
Quote:
array sizes do not match, or destination array is too small
|
Give the line 90.
Re: Include Errors (+REP) -
James Coral - 18.04.2012
No, they are Defined in Include!
LINE: 90: "Barracks",
Re: Include Errors (+REP) -
Biesmen - 18.04.2012
James, you probably defined strtok and IsNumeric in your script aswell.
And why the hell would you remove an include? You obviously have NO idea what scripting is, does, and what you have to do.
Read this:
https://sampwiki.blast.hk/wiki/Scripting_Basics
Re: Include Errors (+REP) -
iggy1 - 18.04.2012
To include gl_common if you have not put it in your pawno>includes you need to include with this line.
pawn Код:
#include "../include/gl_common.inc"
isnumeric func.
pawn Код:
stock isnumeric(szStr[])//******
{
new
ch,
i;
while ((ch = szStr[i++])) if (ch < '0' || ch > '9') return 0;
return 1;
}
Re: Include Errors (+REP) -
James Coral - 18.04.2012
Lol i know what is scripting, lol
Btw I deleted Isnumeric and strotk from gl_common:
PROBLEM SOLVED , +REP FOR ALL