Textdraw0 = TextDrawCreate(87.000000, 326.000000, "Roleplay");
TextDrawAlignment(Textdraw0, 2);
TextDrawBackgroundColor(Textdraw0, 255);
TextDrawFont(Textdraw0, 1);
TextDrawLetterSize(Textdraw0, 0.500000, 1.000000);
TextDrawColor(Textdraw0, -45931777);
TextDrawSetOutline(Textdraw0, 0);
TextDrawSetProportional(Textdraw0, 1);
TextDrawSetShadow(Textdraw0, 1);
Textdraw1 = TextDrawCreate(62.000000, 316.000000, "Brasil");
TextDrawBackgroundColor(Textdraw1, 255);
TextDrawFont(Textdraw1, 2);
TextDrawLetterSize(Textdraw1, 0.360000, 1.200000);
TextDrawColor(Textdraw1, 1650615039);
TextDrawSetOutline(Textdraw1, 0);
TextDrawSetProportional(Textdraw1, 1);
TextDrawSetShadow(Textdraw1, 1);
new Text:Textdraw0; new Text:Textdraw1; |
Textdraw0 = TextDrawCreate(87.000000, 326.000000, "Roleplay"); TextDrawAlignment(Textdraw0, 2); TextDrawBackgroundColor(Textdraw0, 255); TextDrawFont(Textdraw0, 1); TextDrawLetterSize(Textdraw0, 0.500000, 1.000000); TextDrawColor(Textdraw0, -45931777); TextDrawSetOutline(Textdraw0, 0); TextDrawSetProportional(Textdraw0, 1); TextDrawSetShadow(Textdraw0, 1); Textdraw1 = TextDrawCreate(62.000000, 316.000000, "Brasil"); TextDrawBackgroundColor(Textdraw1, 255); TextDrawFont(Textdraw1, 2); TextDrawLetterSize(Textdraw1, 0.360000, 1.200000); TextDrawColor(Textdraw1, 1650615039); TextDrawSetOutline(Textdraw1, 0); TextDrawSetProportional(Textdraw1, 1); TextDrawSetShadow(Textdraw1, 1); |
TextDrawShowForPlayer(playerid, Textdraw0); TextDrawShowForPlayer(playerid, Textdraw1); |
TextDrawDestroy(Textdraw0); TextDrawDestroy(Textdraw1); |
Eu jб sei isso, sу to com dificuldade para ligar estas funзхes
|
C:\Users\Mateus Gabriel\Desktop\Nova pasta\filterscripts\speedo.pwn(24) : warning 217: loose indentation Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Warning.
Textdraw0 = TextDrawCreate(87.000000, 326.000000, "Roleplay");
TextDrawAlignment(Textdraw0, 2);
TextDrawBackgroundColor(Textdraw0, 255);
TextDrawFont(Textdraw0, 1);
TextDrawLetterSize(Textdraw0, 0.500000, 1.000000);
TextDrawColor(Textdraw0, -45931777);
TextDrawSetOutline(Textdraw0, 0);
TextDrawSetProportional(Textdraw0, 1);
TextDrawSetShadow(Textdraw0, 1);
Textdraw0 = TextDrawCreate(87.000000, 326.000000, "Roleplay"); TextDrawAlignment(Textdraw0, 2); TextDrawBackgroundColor(Textdraw0, 255); TextDrawFont(Textdraw0, 1); TextDrawLetterSize(Textdraw0, 0.500000, 1.000000); TextDrawColor(Textdraw0, -45931777); TextDrawSetOutline(Textdraw0, 0); TextDrawSetProportional(Textdraw0, 1); TextDrawSetShadow(Textdraw0, 1);
Break Break
Break Break