[17:48:14] Number of vehicle models: 0 [17:48:24] sscanf warning: Strings without a length are deprecated, please add a destination size. [17:48:27] sscanf warning: Strings without a length are deprecated, please add a destination size. [17:48:31] sscanf warning: Strings without a length are deprecated, please add a destination size. [17:48:35] [17:48:35] [17:48:35] [part] Dan_DelaTorre has left the server (0:1)
new aVehicleNames[212][] =
{
"Landstalker", "Bravura", "Buffalo", "Linerunner", "Perrenial", "Sentinel",
"Dumper", "Firetruck", "Trashmaster", "Stretch", "Manana", "Infernus",
"Voodoo", "Pony", "Mule", "Cheetah", "Ambulance", "Leviathan", "Moonbeam",
"Esperanto", "Taxi", "Washington", "Bobcat", "Whoopee", "BF Injection",
"Hunter", "Premier", "Enforcer", "Securicar", "Banshee", "Predator", "Bus",
"Rhino", "Barracks", "Hotknife", "Trailer", "Previon", "Coach", "Cabbie",
"Stallion", "Rumpo", "RC Bandit", "Romero", "Packer", "Monster", "Admiral",
"Squalo", "Seasparrow", "Pizzaboy", "Tram", "Trailer", "Turismo", "Speeder",
"Reefer", "Tropic", "Flatbed", "Yankee", "Caddy", "Solair", "Berkley's RC Van",
"Skimmer", "PCJ-600", "Faggio", "Freeway", "RC Baron", "RC Raider", "Glendale",
"Oceanic","Sanchez", "Sparrow", "Patriot", "Quad", "Coastguard", "Dinghy",
"Hermes", "Sabre", "Rustler", "ZR-350", "Walton", "Regina", "Comet", "BMX",
"Burrito", "Camper", "Marquis", "Baggage", "Dozer", "Maverick", "News Chopper",
"Rancher", "FBI Rancher", "Virgo", "Greenwood", "Jetmax", "Hotring", "Sandking",
"Blista Compact", "Police Maverick", "Boxville", "Benson", "Mesa", "RC Goblin",
"Hotring Racer A", "Hotring Racer B", "Bloodring Banger", "Rancher", "Super GT",
"Elegant", "Journey", "Bike", "Mountain Bike", "Beagle", "Cropduster", "Stunt",
"Tanker", "Roadtrain", "Nebula", "Majestic", "Buccaneer", "Shamal", "Hydra",
"FCR-900", "NRG-500", "HPV1000", "Cement Truck", "Tow Truck", "Fortune",
"Cadrona", "FBI Truck", "Willard", "Forklift", "Tractor", "Combine", "Feltzer",
"Remington", "Slamvan", "Blade", "Freight", "Streak", "Vortex", "Vincent",
"Bullet", "Clover", "Sadler", "Firetruck", "Hustler", "Intruder", "Primo",
"Cargobob", "Tampa", "Sunrise", "Merit", "Utility", "Nevada", "Yosemite",
"Windsor", "Monster", "Monster", "Uranus", "Jester", "Sultan", "Stratium",
"Elegy", "Raindance", "RC Tiger", "Flash", "Tahoma", "Savanna", "Bandito",
"Freight Flat", "Streak Carriage", "Kart", "Mower", "Dune", "Sweeper",
"Broadway", "Tornado", "AT-400", "DFT-30", "Huntley", "Stafford", "BF-400",
"News Van", "Tug", "Trailer", "Emperor", "Wayfarer", "Euros", "Hotdog", "Club",
"Freight Box", "Trailer", "Andromada", "Dodo", "RC Cam", "Launch", "Police Car",
"Police Car", "Police Car", "Police Ranger", "Picador", "S.W.A.T", "Alpha",
"Phoenix", "Glendale", "Sadler", "Luggage", "Luggage", "Stairs", "Boxville",
"Tiller", "Utility Trailer"
};
CMD:veh(playerid,command[])
{
new veh[50] = GetVehicleModelIDFromName(command);
if(sscanf(command,"s",veh)) return SendClientMessage(playerid,C_WHITE,"/veh [ ID / Name ]");
if(veh < 400 || veh > 611 ) return SendClientMessage(playerid,C_RED,"[ Error ]:"CWHITE" Unknown Vehicle ");
new Float:x,Float:y,Float:z,Float:a;
GetPlayerPos(playerid,x,y,z);
GetPlayerFacingAngle(playerid,a);
CreateVehicle(veh,x,y,z,a,-1,-1,15);
return 1;
}
stock GetVehicleModelIDFromName(vname[])
{
for(new i = 0; i < 211; i++)
{
if(strfind(aVehicleNames[i], vname, true) != -1)
return i + 400;
}
return -1;
}
stock GetXYInFrontOfPlayer(playerid, &Float:x2, &Float:y2, Float:distance)
{
new Float:a;
GetPlayerPos(playerid, x2, y2, a);
GetPlayerFacingAngle(playerid, a);
if(GetPlayerVehicleID(playerid))
{
GetVehicleZAngle(GetPlayerVehicleID(playerid), a);
}
x2 += (distance * floatsin(-a, degrees));
y2 += (distance * floatcos(-a, degrees));
}
CMD:veh(playerid, params[]) { new iVehicle, iColors[2]; if(sscanf(params, "iii", iVehicle, iColors[0], iColors[1])) { SendClientMessageEx(playerid, COLOR_WHITE, "USAGE: /veh [model ID] [color 1] [color 2]"); } else if(!(400 <= iVehicle <= 611)) { SendClientMessageEx(playerid, COLOR_GRAD2, "Invalid model specified (model IDs start at 400, and end at 611)."); } else if(!(0 <= iColors[0] <= 255 && 0 <= iColors[1] <= 255)) { SendClientMessageEx(playerid, COLOR_GRAD2, "Invalid colour specified (IDs start at 0, and end at 255)."); } else for(new iIterator; iIterator < sizeof(CreatedCars); iIterator++) if(CreatedCars[iIterator] == INVALID_VEHICLE_ID) { new Float: fVehPos[4]; GetPlayerPos(playerid, fVehPos[0], fVehPos[1], fVehPos[2]); GetPlayerFacingAngle(playerid, fVehPos[3]); CreatedCars[iIterator] = CreateVehicle(iVehicle, fVehPos[0], fVehPos[1], fVehPos[2], fVehPos[3], iColors[0], iColors[1], -1); VehicleFuel[CreatedCars[iIterator]] = 100.0; LinkVehicleToInterior(CreatedCars[iIterator], GetPlayerInterior(playerid)); return SendClientMessageEx(playerid, COLOR_GREY, "Vehicle spawned!"); } } else SendClientMessageEx(playerid, COLOR_GRAD1, "You are not authorized to use that command!"); return 1; }
if(sscanf(command,"s",veh))
if(sscanf(command,"s[50]",veh))
CMD:veh(playerid,command[])
CMD:veh(playerid, params[])
new veh[50] = GetVehicleModelIDFromName(params);
if(sscanf(params,"s[50]",veh)) return SendClientMessage(playerid,C_WHITE,"/veh [ ID / Name ]");
You sure ZCMD use this?
pawn Код:
pawn Код:
pawn Код:
|
CMD:hey( p, prm[ ] )
CMD:veh( playerid, params[ ] )
{
new s_C[ 30 ], i_C[ 2 ];
if( unformat( params, "s[30]D(-1)D(-1)", s_C, i_C[ 0 ], i_C[ 1 ] ) ) return SendClientMessageEx( playerid, COLOR_WHITE, "USAGE: /veh [model ID] [color 1] [color 2]" );
if( IsPlayerInAnyVehicle( playerid ) ) return SendClientMessageEx( playerid, COLOR_WHITE, "ERROR: You are already in a vehicle." );
new CarModel;
if( IsNumeric( s_C ) ) CarModel = strval( s_C );
else CarModel = GetVehicleModelIDFromName( s_C );
if( CarModel < 400 || CarModel > 611 ) return SendClientMessageEx( playerid, COLOR_WHITE, "ERROR: Invalid vehicle model/name" );
if( i_C[ 0 ] == -1 ) i_C[ 0 ] = random( 250 );
if( i_C[ 1 ] == -1 ) i_C[ 1 ] = random( 250 );
new Float: Pos[ 4 ];
GetPlayerPos( playerid, Pos[ 0 ], Pos[ 1 ], Pos[ 2 ] );
GetPlayerFacingAngle( playerid, Pos[ 3 ] );
CreatedCars[iIterator] = CreateVehicle( CarModel, Pos[ 0 ], Pos[ 1 ], Pos[ 2 ], Pos[ 3 ], i_C[ 0 ], i_C[ 1 ], -1 );
VehicleFuel[ CreatedCars[ iIterator ] ] = 100.0;
LinkVehicleToInterior( CreatedCars[ iIterator ], GetPlayerInterior( playerid ) );
return( 1 );
}
IsNumeric( const string[ ] )
{
for( new i = 0, j = strlen( string ); i != j; i ++ )
{
if( string[ i ] > '9' || string[ i ] < '0' ) return ( 0 );
}
return ( 1 );
}