[HELP] Playerid and killerid - Printable Version
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+--- Thread: [HELP] Playerid and killerid (
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[HELP] Playerid and killerid -
sidney123 - 15.04.2012
Hello,
I'm busy with my own DM script, but I'm stuck with something.
(I'm a quite noob but can't find it in the WIKI).
I want the following.
The killed player gets -1 score.
The player who killed a player gets +1 score.
My "killed player gets -1 score" works, but my "player who killed a player gets +1 score" don't work.
I need to make a thing that gets the playerid of the killerid, I think?
Everyone who helps me get /credits in my server and +REP.
My script is as follows:
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
ResetPlayerWeapons(playerid);
SetPlayerScore(playerid,-1);
//SetPlayerScore(killerid,+1);
return 1;
}
Re: [HELP] Playerid and killerid -
ViniBorn - 15.04.2012
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
ResetPlayerWeapons(playerid);
SetPlayerScore(playerid,GetPlayerScore(playerid)-1);
SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
return 1;
}
Re: [HELP] Playerid and killerid -
sidney123 - 15.04.2012
Quote:
Originally Posted by Viniborn
pawn Код:
public OnPlayerDeath(playerid, killerid, reason) { ResetPlayerWeapons(playerid); SetPlayerScore(playerid,GetPlayerScore(playerid)-1); SetPlayerScore(killerid,GetPlayerScore(killerid)+1); return 1; }
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I tried that one before and it gave me errors, but this one works.
Thanks! /credit'ed and REP'ed.
Re: [HELP] Playerid and killerid -
Kaczmi - 15.04.2012
For easiest use:
pawn Код:
#define GivePlayerScore(%0,%1) SetPlayerScore(%0,GetPlayerScore(%0)+%1)
Usage:
pawn Код:
if(playerid != killerid) GivePlayerScore(killerid,1),GivePlayerScore(playerid,-1);