error 029: invalid expression, assumed zero
static gTeam[MAX_PLAYERS];
#define Grove
#define SBF
#define TDF
#define Ballas
#define FYB
#define RHB
#define Varios
#define Vagos
#define Rifa
#define Triads
#define HoodRats
#define Cops
#define Army
#define Hosp
//Colors
#define GroveSt 0x33AA33AA
#define SBFC 0x90EE90FF
#define TDFC 0x006400FF
#define BC 0x9400D3FF
#define FYBC 0xEE82EEFF
#define RHBC 0xC71585FF
#define VariosC 0x87CEFAFF
#define VagosC 0xFFFF00AA
#define RifaC 0xB0C4DEFF
#define TC 0x000000FF
#define HRC 0xFF4500AA
#define Cop 0x0000BBAA
#define ArmyC 0XA52A2AAA
#define HospitalC 0xFF0000FF
SetPlayerTeamFromClass(playerid, classid)
{
if(classid == 0 || classid == 1 || classid == 2 || classid == 3 || classid == 4 || classid == 5)
{
gTeam[playerid] = Grove; //this
}
else if(classid == 6 || classid == 7 || classid == 8)
{
gTeam[playerid] = SBF; //this
}
else if(classid == 9 || classid == 10 || classid == 11)
{
gTeam[playerid] = TDF;
}
else if(classid == 12 || classid == 13 || classid == 14 || classid == 15)
{
gTeam[playerid] = Ballas;
}
else if(classid == 16 || classid == 17 || classid == 18)
{
gTeam[playerid] = FYB;
}
else if(classid == 19 || classid == 20 || classid == 21)
{
gTeam[playerid] = RHB;
}
else if(classid == 22 || classid == 23 || classid == 24)
{
gTeam[playerid] = Varios;
}
else if(classid == 25 || classid == 26 || classid == 27)
{
gTeam[playerid] = Vagos;
}
else if(classid == 28 || classid == 29 || classid == 30)
{
gTeam[playerid] = Rifa;
}
else if(classid == 31 || classid == 32 || classid == 33)
{
gTeam[playerid] = Triads;
}
else if(classid == 34 || classid == 35 || classid == 36 || classid == 37 || classid == 38 || classid == 39 || classid == 40 || classid == 41 || classid == 42 || classid == 43)
{
gTeam[playerid] = Cops;
}
else if(classid == 44)
{
gTeam[playerid] = Army;
}
else if(classid == 45 || classid == 46 || classid == 47)
{
gTeam[playerid] = Hosp;
}
}
SetPlayerToTeamColour(playerid)
{
if(gTeam[playerid] == Grove)
{
SetPlayerColor(playerid,GroveSt); //Green
}
else if(gTeam[playerid] == SBF)
{
SetPlayerColor(playerid,SBFC); // Blue
}
else if(gTeam[playerid] == TDF)
{
SetPlayerColor(playerid,TDFC); //Green
}
else if(gTeam[playerid] == Ballas)
{
SetPlayerColor(playerid,BC); //Green
}
else if(gTeam[playerid] == FYB)
{
SetPlayerColor(playerid,FYBC); //Green
}
else if(gTeam[playerid] == RHB)
{
SetPlayerColor(playerid,RHBC); //Green
}
else if(gTeam[playerid] == Varios) //this
{
SetPlayerColor(playerid,VariosC); //Green
}
else if(gTeam[playerid] == Vagos) //this
{
SetPlayerColor(playerid,VagosC); //Green
}
else if(gTeam[playerid] == Rifa) //this
{
SetPlayerColor(playerid,RifaC); //Green
}
else if(gTeam[playerid] == Triads) //this
{
SetPlayerColor(playerid,TC); //Green
}
else if(gTeam[playerid] == HoodRats) //this
{
SetPlayerColor(playerid,HRC); //Green
}
else if(gTeam[playerid] == Cops) //this
{
SetPlayerColor(playerid,Cop); //Green
}
else if(gTeam[playerid] == Army) //this
{
SetPlayerColor(playerid,ArmyC); //Green
}
else if(gTeam[playerid] == Hosp)
{
SetPlayerColor(playerid,HospitalC); //Green
}
}
I will wait for some answers
new gTeam[MAX_PLAYERS];//for each player (dont use static in this case)
new Grove;//Global
new gTeam[MAX_PLAYERS];
|
error 029: invalid expression, assumed zero error 017: undefined symbol "XA52A2AAA" error 029: invalid expression, assumed zero fatal error 107: too many error messages on one line |
|
else if(gTeam[playerid] == Army) { SetPlayerColor(playerid,ArmyC); //Green //here } |
#new ArmyC 0XA52A2AAA
#define Grove
#define SBF
#define TDF
#define Ballas
#define FYB
#define RHB
#define Varios
#define Vagos
#define Rifa
#define Triads
#define HoodRats
#define Cops
#define Army
#define Hosp
#define Grove 1
#define SBF 2
#define TDF 3
#define Ballas 4
#define FYB 5
#define RHB 6
#define Varios 7
#define Vagos 8
#define Rifa 9
#define Triads 10
#define HoodRats 11
#define Cops 12
#define Army 13
#define Hosp 14
thanks