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[Map] Island on river, Looks nice :))) - Printable Version

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+---- Thread: [Map] Island on river, Looks nice :))) (/showthread.php?tid=332508)



Island on river, Looks nice :))) - KINGINA - 08.04.2012

Here is my new map, i hope u like it and rate it
Pic:





and code:
pawn Code:
AddStaticVehicleEx(411,1329.19995117,-280.89999390,17.39999962,356.00000000,-1,-1,15); //Infernus
AddStaticVehicleEx(411,1326.19995117,-280.70001221,17.39999962,355.99548340,-1,-1,15); //Infernus
AddStaticVehicleEx(411,1323.50000000,-280.89999390,17.00000000,355.99548340,-1,-1,15); //Infernus
AddStaticVehicleEx(411,1341.59997559,-281.20001221,17.29999924,355.99548340,-1,-1,15); //Infernus
AddStaticVehicleEx(411,1344.90002441,-281.29998779,17.29999924,355.99548340,-1,-1,15); //Infernus
AddStaticVehicleEx(411,1347.90002441,-281.39999390,17.29999924,355.99548340,-1,-1,15); //Infernus
AddStaticVehicleEx(411,1325.90002441,-239.89999390,17.39999962,225.99548340,-1,-1,15); //Infernus
AddStaticVehicleEx(411,1321.80004883,-243.89999390,17.39999962,225.99426270,-1,-1,15); //Infernus
AddStaticVehicleEx(595,1452.19995117,-277.29998779,0.00000000,114.00000000,-1,-1,15); //Launch
AddStaticVehicleEx(595,1409.30004883,-289.99993896,2.50000000,21.99951172,-1,-1,15); //Launch
AddStaticVehicleEx(446,1414.40002441,-249.00000000,3.70000005,156.00000000,-1,-1,15); //Squalo
AddStaticVehicleEx(446,1422.69995117,-246.00000000,2.40000010,155.99487305,-1,-1,15); //Squalo
AddStaticVehicleEx(446,1429.19995117,-244.19999695,2.50000000,155.99487305,-1,-1,15); //Squalo
AddStaticVehicleEx(446,1435.00000000,-243.10000610,1.79999995,155.99487305,-1,-1,15); //Squalo
AddStaticVehicleEx(446,1442.40002441,-242.60000610,1.00000000,155.99487305,-1,-1,15); //Squalo
AddStaticVehicleEx(446,1449.50000000,-240.39999390,0.89999998,155.99487305,-1,-1,15); //Squalo
AddStaticVehicleEx(446,1456.80004883,-238.30000305,0.80000001,155.99487305,-1,-1,15); //Squalo
AddStaticVehicleEx(446,1463.80004883,-236.69999695,0.80000001,155.99487305,-1,-1,15); //Squalo
AddStaticVehicleEx(454,1437.09997559,-278.79998779,0.60000002,90.00000000,-1,-1,15); //Tropic
AddStaticVehicleEx(454,1420.69995117,-277.89999390,1.39999998,90.00000000,-1,-1,15); //Tropic
CreateObject(6232,1263.09997559,-189.19999695,10.98999977,0.00000000,0.00000000,228.00000000); //object(canal_arch) (1)
CreateObject(6232,1272.40002441,-197.00000000,10.98999977,0.00000000,0.00000000,227.99926758); //object(canal_arch) (2)
CreateObject(6232,1279.30004883,-202.80000305,10.98999977,0.00000000,0.00000000,227.99926758); //object(canal_arch) (3)
CreateObject(6232,1289.00000000,-211.10000610,11.00000000,0.00000000,0.00000000,227.99928284); //object(canal_arch) (4)
CreateObject(6232,1303.00000000,-223.50000000,10.98999977,0.00000000,0.00000000,227.99926758); //object(canal_arch) (5)
CreateObject(6232,1316.90002441,-235.39999390,10.98999977,0.00000000,0.00000000,227.99926758); //object(canal_arch) (6)
CreateObject(6232,1330.69995117,-247.39999390,10.99999046,0.00000000,0.00000000,239.99926758); //object(canal_arch) (7)
CreateObject(6232,1344.50000000,-255.20001221,10.99899960,0.00000000,0.00000000,247.99633789); //object(canal_arch) (8)
CreateObject(6232,1360.59997559,-261.45999146,10.99899960,0.00000000,0.00000000,257.99438477); //object(canal_arch) (9)
CreateObject(6232,1377.69995117,-265.10000610,10.89999962,0.00000000,0.00000000,257.99194336); //object(canal_arch) (10)
CreateObject(6959,1272.80004883,-198.89999390,16.60000038,0.00000000,0.00000000,316.00000000); //object(vegasnbball1) (2)
CreateObject(6959,1299.00000000,-227.60000610,16.39999962,0.00000000,0.00000000,315.99975586); //object(vegasnbball1) (3)
CreateObject(6959,1329.09997559,-256.89999390,16.60000038,0.00000000,0.00000000,316.00000000); //object(vegasnbball1) (4)
CreateObject(6959,1297.90002441,-253.89999390,16.39999962,0.00000000,0.00000000,313.99975586); //object(vegasnbball1) (5)
CreateObject(6959,1302.09997559,-285.20001221,16.20000076,0.00000000,0.00000000,315.99975586); //object(vegasnbball1) (7)
CreateObject(6959,1356.30004883,-244.39999390,16.60000038,0.00000000,0.00000000,311.99975586); //object(vegasnbball1) (8)
CreateObject(6959,1381.00000000,-264.39999390,16.60000038,0.00000000,0.00000000,347.99523926); //object(vegasnbball1) (9)
CreateObject(6959,1353.00000000,-290.39999390,16.50000000,0.00000000,0.00000000,313.99523926); //object(vegasnbball1) (10)
CreateObject(6959,1369.69995117,-237.19999695,-3.70000029,90.00000000,180.00000000,138.00000000); //object(vegasnbball1) (11)
CreateObject(6959,1385.00000000,-246.10000610,-3.70000005,90.00000000,179.99450684,153.99926758); //object(vegasnbball1) (12)
CreateObject(6959,1280.80004883,-227.19999695,-3.70000005,90.00000000,179.99450684,141.99533081); //object(vegasnbball1) (13)
CreateObject(6959,1307.80004883,-249.50000000,-3.70000005,90.00000000,179.99450684,137.99279785); //object(vegasnbball1) (14)
CreateObject(6959,1337.50000000,-273.20001221,-3.70000005,90.00000000,179.99450684,143.98828125); //object(vegasnbball1) (15)
CreateObject(6959,1365.00000000,-280.20001221,-3.70000005,90.00000000,179.99450684,175.98681641); //object(vegasnbball1) (16)
CreateObject(10166,1323.30004883,-308.19998169,2.00000000,0.00000000,0.00000000,0.00000000); //object(p69_rocks) (1)
CreateObject(17025,1317.30004883,-302.00012207,5.00000000,0.00000000,0.00000000,150.00000000); //object(cunt_rockgp1_) (1)
CreateObject(17025,1322.19921875,-313.79980469,5.00000000,0.00000000,0.00000000,0.00000000); //object(cunt_rockgp1_) (2)
CreateObject(17025,1361.50000000,-310.10000610,6.00000000,0.00000000,0.00000000,0.00000000); //object(cunt_rockgp1_) (4)
CreateObject(17299,1333.19995117,-210.39999390,10.00000000,0.00000000,0.00000000,0.00000000); //object(cunt_rockgp2_27) (2)
CreateObject(896,1354.40002441,-223.39999390,17.10000038,0.00000000,0.00000000,350.00000000); //object(searock06) (1)
CreateObject(896,1350.19995117,-211.80000305,10.00000000,0.00000000,0.00000000,349.99694824); //object(searock06) (2)
CreateObject(898,1335.40002441,-229.50000000,14.60000038,0.00000000,0.00000000,0.00000000); //object(searock02) (1)
CreateObject(905,1379.40002441,-286.50000000,15.39999962,0.00000000,0.00000000,0.00000000); //object(rockbrkq) (1)
CreateObject(905,1379.59997559,-286.39999390,16.00000000,0.00000000,0.00000000,0.00000000); //object(rockbrkq) (2)
CreateObject(905,1382.69995117,-284.00000000,14.10000038,0.00000000,0.00000000,0.00000000); //object(rockbrkq) (3)
CreateObject(905,1377.90002441,-283.79998779,17.10000038,0.00000000,0.00000000,0.00000000); //object(rockbrkq) (4)
CreateObject(905,1376.80004883,-283.89999390,17.10000038,0.00000000,0.00000000,0.00000000); //object(rockbrkq) (5)
CreateObject(905,1374.19995117,-283.89999390,17.00000000,0.00000000,0.00000000,0.00000000); //object(rockbrkq) (6)
CreateObject(905,1385.30004883,-283.20001221,0.50000000,0.00000000,0.00000000,0.00000000); //object(rockbrkq) (7)
CreateObject(905,1381.80004883,-285.60000610,14.60000038,0.00000000,0.00000000,0.00000000); //object(rockbrkq) (8)
CreateObject(905,1387.30004883,-294.29998779,12.60000038,0.00000000,0.00000000,0.00000000); //object(rockbrkq) (9)
CreateObject(3931,1310.09997559,-314.39999390,15.39999962,0.00000000,0.00000000,0.00000000); //object(d_rock02) (1)
CreateObject(748,1308.90002441,-308.50000000,14.39999962,0.00000000,0.00000000,0.00000000); //object(sm_scrb_grp1) (1)
CreateObject(748,1309.09997559,-313.39999390,15.69999981,0.00000000,0.00000000,0.00000000); //object(sm_scrb_grp1) (2)
CreateObject(748,1311.69995117,-313.39999390,17.60000038,0.00000000,0.00000000,0.00000000); //object(sm_scrb_grp1) (3)
CreateObject(748,1310.09997559,-313.89999390,17.10000038,0.00000000,0.00000000,0.00000000); //object(sm_scrb_grp1) (4)
CreateObject(748,1308.19995117,-311.60000610,15.89999962,0.00000000,0.00000000,0.00000000); //object(sm_scrb_grp1) (5)
CreateObject(748,1309.69995117,-309.60000610,14.69999981,0.00000000,0.00000000,0.00000000); //object(sm_scrb_grp1) (6)
CreateObject(748,1309.40002441,-310.10000610,16.70000076,0.00000000,0.00000000,0.00000000); //object(sm_scrb_grp1) (7)
CreateObject(748,1308.59997559,-312.60000610,17.60000038,0.00000000,0.00000000,0.00000000); //object(sm_scrb_grp1) (8)
CreateObject(748,1314.19995117,-308.29998779,12.60000038,0.00000000,0.00000000,0.00000000); //object(sm_scrb_grp1) (9)
CreateObject(748,1315.80004883,-312.20001221,16.00000000,0.00000000,0.00000000,0.00000000); //object(sm_scrb_grp1) (16)
CreateObject(748,1315.69995117,-311.00000000,16.89999962,0.00000000,0.00000000,0.00000000); //object(sm_scrb_grp1) (20)
CreateObject(901,1348.90002441,-307.00000000,14.30000019,0.00000000,0.00000000,0.00000000); //object(searock05) (1)
CreateObject(901,1315.09997559,-310.99987793,15.00000000,0.00000000,0.00000000,0.00000000); //object(searock05) (2)
CreateObject(901,1387.40002441,-291.89999390,16.00000000,0.00000000,0.00000000,0.00000000); //object(searock05) (3)
CreateObject(17031,1382.30004883,-229.00006104,0.00000000,0.00000000,0.00000000,46.00000000); //object(cunt_rockgp2_13) (1)
CreateObject(898,1350.59960938,-224.19921875,16.60000038,0.00000000,0.00000000,0.00000000); //object(searock02) (3)
CreateObject(898,1324.00000000,-221.50000000,16.60000038,0.00000000,0.00000000,354.00000000); //object(searock02) (4)
CreateObject(898,1314.50000000,-212.00000000,16.39999962,0.00000000,0.00000000,353.99597168); //object(searock02) (5)
CreateObject(898,1322.40002441,-200.50000000,17.70000076,0.00000000,0.00000000,353.99597168); //object(searock02) (6)
CreateObject(898,1362.09997559,-216.69999695,8.60000038,0.00000000,0.00000000,353.99597168); //object(searock02) (7)
CreateObject(898,1392.09997559,-288.60000610,7.90000010,0.00000000,0.00000000,353.99597168); //object(searock02) (8)
CreateObject(18450,1616.09997559,-303.70001221,38.70000839,0.00000000,0.00000000,178.00000000); //object(cs_roadbridge04) (1)
CreateObject(18450,1435.40002441,-291.99993896,6.55000019,0.00000000,346.00000000,165.24499512); //object(cs_roadbridge04) (2)
CreateObject(901,1326.39941406,-296.69921875,14.30000019,0.00000000,0.00000000,0.00000000); //object(searock05) (4)
CreateObject(901,1401.19995117,-248.30000305,13.80000019,0.00000000,0.00000000,0.00000000); //object(searock05) (5)
CreateObject(3603,1370.50000000,-292.00000000,22.29999924,0.00000000,0.00000000,210.00000000); //object(bevman_law2) (1)
CreateObject(3607,1371.69995117,-239.60000610,22.70000076,0.00000000,0.00000000,314.00000000); //object(bevman2_law2) (1)
CreateObject(3603,1261.69995117,-186.19999695,22.39999962,0.00000000,0.00000000,42.00000000); //object(bevman_law2) (2)
CreateObject(3603,1333.80004883,-299.20001221,22.29999924,0.00000000,0.00000000,175.99523926); //object(bevman_law2) (3)
CreateObject(3604,1317.90002441,-235.89999390,18.89999962,0.00000000,0.00000000,46.00000000); //object(bevmangar_law2) (1)
CreateObject(3606,1285.40002441,-251.80000305,19.79999924,0.00000000,0.00000000,110.00000000); //object(bevbrkhus1) (1)
CreateObject(13725,1304.00000000,-276.29998779,14.00000000,0.00000000,0.00000000,301.86071777); //object(opmans01_cunte) (1)
CreateObject(898,1397.69921875,-290.00000000,1.39999998,0.00000000,0.00000000,353.99597168); //object(searock02) (10)
CreateObject(973,1379.69995117,-301.89999390,18.10000038,0.00000000,0.00000000,28.00000000); //object(sub_roadbarrier) (1)
CreateObject(973,1372.69995117,-306.10000610,18.10000038,0.00000000,0.00000000,33.99865723); //object(sub_roadbarrier) (2)
CreateObject(973,1403.00000000,-256.89999390,17.39999962,0.00000000,0.00000000,77.99719238); //object(sub_roadbarrier) (3)
CreateObject(973,1401.09997559,-265.89999390,17.39999962,0.00000000,0.00000000,77.99194336); //object(sub_roadbarrier) (4)
CreateObject(973,1400.00000000,-271.20001221,17.39999962,0.00000000,0.00000000,77.99194336); //object(sub_roadbarrier) (5)
CreateObject(973,1392.30004883,-288.00000000,18.70000076,0.00000000,0.00000000,5.99194336); //object(sub_roadbarrier) (6)
CreateObject(901,1389.09997559,-296.10000610,12.19999981,0.00000000,0.00000000,0.00000000); //object(searock05) (6)
CreateObject(973,1377.69995117,-226.00000000,18.10000038,0.00000000,0.00000000,315.98754883); //object(sub_roadbarrier) (7)
CreateObject(973,1351.90002441,-293.29998779,17.29999924,0.00000000,0.00000000,9.98327637); //object(sub_roadbarrier) (8)
CreateObject(828,1342.69995117,-229.60000610,16.89999962,0.00000000,0.00000000,0.00000000); //object(p_rubble2) (1)
CreateObject(828,1343.50000000,-228.50000000,16.89999962,0.00000000,0.00000000,0.00000000); //object(p_rubble2) (2)
CreateObject(828,1343.00000000,-223.89999390,13.60000038,0.00000000,0.00000000,0.00000000); //object(p_rubble2) (3)
CreateObject(828,1343.90002441,-226.19999695,18.10000038,0.00000000,0.00000000,0.00000000); //object(p_rubble2) (4)
CreateObject(828,1344.90002441,-226.30000305,6.40000010,0.00000000,0.00000000,0.00000000); //object(p_rubble2) (5)
CreateObject(828,1343.90002441,-225.30000305,17.89999962,0.00000000,0.00000000,0.00000000); //object(p_rubble2) (6)
CreateObject(828,1343.40002441,-224.69999695,15.30000019,0.00000000,0.00000000,0.00000000); //object(p_rubble2) (7)
CreateObject(828,1343.00000000,-224.60000610,15.80000019,0.00000000,0.00000000,0.00000000); //object(p_rubble2) (8)
CreateObject(828,1342.50000000,-224.39999390,14.00000000,0.00000000,0.00000000,0.00000000); //object(p_rubble2) (9)
CreateObject(828,1341.90002441,-224.60000610,14.50000000,0.00000000,0.00000000,0.00000000); //object(p_rubble2) (10)
CreateObject(828,1342.30004883,-224.69999695,16.29999924,0.00000000,0.00000000,0.00000000); //object(p_rubble2) (11)
CreateObject(828,1340.90002441,-225.10000610,14.89999962,0.00000000,0.00000000,0.00000000); //object(p_rubble2) (12)
CreateObject(828,1341.09997559,-226.19999695,15.19999981,0.00000000,0.00000000,0.00000000); //object(p_rubble2) (13)
CreateObject(828,1341.80004883,-227.80000305,16.20000076,0.00000000,0.00000000,0.00000000); //object(p_rubble2) (14)
CreateObject(828,1342.00000000,-225.00000000,15.19999981,0.00000000,0.00000000,0.00000000); //object(p_rubble2) (15)
CreateObject(828,1342.30004883,-225.50000000,15.69999981,0.00000000,0.00000000,0.00000000); //object(p_rubble2) (16)
CreateObject(828,1342.50000000,-226.10000610,16.10000038,0.00000000,0.00000000,0.00000000); //object(p_rubble2) (17)
CreateObject(828,1342.40002441,-227.19999695,16.60000038,0.00000000,0.00000000,0.00000000); //object(p_rubble2) (18)
CreateObject(828,1342.69995117,-224.19999695,14.60000038,0.00000000,0.00000000,0.00000000); //object(p_rubble2) (19)
CreateObject(828,1343.80004883,-228.69999695,17.60000038,0.00000000,0.00000000,0.00000000); //object(p_rubble2) (20)
CreateObject(828,1342.50000000,-223.89999390,12.60000038,0.00000000,0.00000000,0.00000000); //object(p_rubble2) (21)
CreateObject(828,1342.09997559,-228.30000305,16.70000076,0.00000000,0.00000000,0.00000000); //object(p_rubble2) (22)
CreateObject(828,1342.09997559,-227.60000610,17.20000076,0.00000000,0.00000000,0.00000000); //object(p_rubble2) (23)
CreateObject(828,1341.90002441,-225.80000305,16.29999924,0.00000000,0.00000000,0.00000000); //object(p_rubble2) (24)
CreateObject(828,1343.09997559,-225.69999695,16.29999924,0.00000000,0.00000000,0.00000000); //object(p_rubble2) (25)
CreateObject(828,1342.69995117,-224.89999390,14.60000038,0.00000000,0.00000000,0.00000000); //object(p_rubble2) (26)
CreateObject(828,1342.69995117,-224.89999390,14.60000038,0.00000000,0.00000000,0.00000000); //object(p_rubble2) (27)
CreateObject(758,1343.19995117,-226.19999695,16.60000038,0.00000000,0.00000000,0.00000000); //object(sm_scrub_rock6) (1)
CreateObject(758,1342.30004883,-228.30000305,17.00000000,0.00000000,0.00000000,0.00000000); //object(sm_scrub_rock6) (2)
CreateObject(758,1343.90002441,-228.00000000,16.60000038,0.00000000,0.00000000,0.00000000); //object(sm_scrub_rock6) (3)



Re: Island on river, Looks nice :))) - captainjohn - 08.04.2012

Nice one, looks good.


Re: Island on river, Looks nice :))) - KINGINA - 08.04.2012

Quote:
Originally Posted by captainjohn
View Post
Nice one, looks good.
Thanks!!!!


Re: Island on river, Looks nice :))) - [Cro]Nano - 15.04.2012

Nice Island bro ill try it
--------------------------------------------------------

My work:

Code:
[Map] Drag by Nano 
[Map] Drag2 by Nano 
[FilterScript] Neon System 



Re: Island on river, Looks nice :))) - rscaerzx - 15.04.2012

Nice!


Re: Island on river, Looks nice :))) - 4LiSs0N - 15.04.2012

Very Good Congratulations + rep


Re: Island on river, Looks nice :))) - GBLTeam - 16.04.2012

Verry nice ! Great work.


Re: Island on river, Looks nice :))) - KINGINA - 16.04.2012

Thanks )))))))))))))))))
I will map more.........