#include <Y_Objects>
CreateDynamicObject(4141,2036.79980469,2750.59960938,-73.90000153,270.00000000,180.01647949,270.01647949); //object(hotelexterior1_lan) (1)
\Y_objects.own(2742) : error 021: symbol already defined: "AttachObjectToObject" \Y_objects.own(2749) : error 010: invalid function or declaration \Y_objects.own(2751) : error 010: invalid function or declaration \Y_objects.own(2759) : error 025: function heading differs from prototype \Y_objects.own(2759) : error 021: symbol already defined: "Object_GetPos" \Y_objects.own(2760) : error 021: symbol already defined: "Object_GetPos" \Y_objects.own(2763) : error 010: invalid function or declaration \Y_objects.own(2765) : error 010: invalid function or declaration \Y_objects.own(2768) : error 010: invalid function or declaration \Y_objects.own(2781) : error 010: invalid function or declaration \Y_objects.own(2908) : warning 219: local variable "parent" shadows a variable at a preceding level \Y_objects.own(2938) : error 025: function heading differs from prototype \Y_objects.own(3250) : warning 219: local variable "px" shadows a variable at a preceding level \Y_objects.own(3251) : warning 219: local variable "py" shadows a variable at a preceding level \Y_objects.own(3252) : warning 219: local variable "pz" shadows a variable at a preceding level \map.pwn(16) : warning 203: symbol is never used: "Object_Object" \map.pwn(16) : warning 203: symbol is never used: "Object_OnPlayerDisconnect" \map.pwn(16) : warning 203: symbol is never used: "cx" \map.pwn(16) : warning 203: symbol is never used: "cy" \map.pwn(16) : warning 203: symbol is never used: "cz" \map.pwn(16) : warning 203: symbol is never used: "parent" \map.pwn(16) : warning 203: symbol is never used: "px" \map.pwn(16) : warning 203: symbol is never used: "py" \map.pwn(16) : warning 203: symbol is never used: "pz" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 11 Errors.
08/04/2012, 07:38 PM... see the date of this topic..
I really need help on this, anyone |
lol, i didnt notice
Anyways i said try to use the 0.3z Y_OBJECTS include. update it |