rp commands. - Printable Version
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+--- Thread: rp commands. (
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rp commands. -
oscar7610 - 07.04.2012
Hi Im finding very difficult to create /act [action] command /s for shout and /n for ooc.
I manage to create /me only.
Plus I cant hear players from far away. bigears its called how to fix it?
Re: rp commands. -
Jonny5 - 07.04.2012
without any code I don't think anyone will be able to help you
we know nothing about your script except you want these commands.
we don't even know if your using strcmp,dcmd,zcmd,ycmd, ect.. ect...
i'm not trying to be rude, I cannot guess what your script looks like
if you'd like help then post more info and some code you need fixed,
along with any errors you may be getting
Re: rp commands. -
oscar7610 - 07.04.2012
Im not using anything just standard.
#include <a_samp>
#include <sscanf2>
#include <SII>
#include <dini>
#include <streamer>
#define MAX_REMOVED_OBJECTS 500
#include <removebuilding>
Re: rp commands. -
Jack.7331 - 07.04.2012
Lemme whip something up.
Will post when done.
Re: rp commands. -
Jack.7331 - 07.04.2012
pawn Код:
CMD:act(playerid, params[])
{
new
action[128],
user[MAX_PLAYER_NAME];
if(sscanf(params, "s", params)) return SendClientMessage(playerid, COLOR_GREY, "USAGE: /act [action]");
else {
GetPlayerName(playerid, user, sizeof user);
format(action, sizeof(action), "* %s ((%s))", params, user);
}
return 1;
}
Re: rp commands. -
oscar7610 - 07.04.2012
thanks man! but im not using zcmd or anything just straight.