Help in RP Server still not solved Rep++ -
Harish - 07.04.2012
Hided__And Solved
Re: Help in RP Server -
Rob_Maate - 07.04.2012
wow so original bro
Re: Help in RP Server -
Jack.7331 - 07.04.2012
W-wait...you want us to make this for you?
No.
Re: Help in RP Server -
Harish - 07.04.2012
Can you give any ideas to improve the job levels
i need just the text of jobs like i posted above
Re: Help in RP Server -
Jack.7331 - 07.04.2012
Text of jobs? Wha--?
Re: Help in RP Server -
Rob_Maate - 07.04.2012
ok
why not give up? that's so much more productive.
Re: Help in RP Server -
Jack.7331 - 07.04.2012
Wait.
I can make commands, it depends what your enums are (What you use for player variables, such as Player[playerid]...), and whether you use sscanf, foreach, mysql or whatever.
Re: Help in RP Server -
Harish - 07.04.2012
Sorry for My bad engilsh..Text of jobs means List of JOBs as like i posted pizza boy and so on..
all i need is jobs with description and suitable levels..so i can make the script bigger
Re: Help in RP Server -
Jack.7331 - 07.04.2012
That's easy.
Gimme 5 mins.
Re: Help in RP Server -
Jack.7331 - 07.04.2012
Done!
pawn Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == 1)
{
if(response == 1)
{
switch(listitems)
{
case 0:
{
SendClientMessage(playerid, COLOR_GREY, "---------------------------------------");
SendClientMessage(playerid, COLOR_WHITE, "Pizza Boy: JobHelp");
SendClientMessage(playerid, COLOR_WHITE, "Salary: $4000, Ins: $25(Per Delivery)");
SendClientMessage(playerid, COLOR_WHITE, "Commands: /dutyon, /dutyoff [2 hours on duty at a time!]");
SendClientMessage(playerid, COLOR_GREY, "---------------------------------------");
}
case 1:
{
SendClientMessage(playerid, COLOR_GREY, "---------------------------------------");
SendClientMessage(playerid, COLOR_WHITE, "Paper Boy: JobHelp");
SendClientMessage(playerid, COLOR_WHITE, "Salary: $4000, Ins: $20(Per Delivery)");
SendClientMessage(playerid, COLOR_GREY, "---------------------------------------");
}
case 2:
{
SendClientMessage(playerid, COLOR_GREY, "---------------------------------------");
SendClientMessage(playerid, COLOR_WHITE, "Fisherman: JobHelp");
SendClientMessage(playerid, COLOR_WHITE, "Salary: $4000, Ins: $25");
SendClientMessage(playerid, COLOR_WHITE, "Commands: /fish");
SendClientMessage(playerid, COLOR_GREY, "---------------------------------------");
}
case 3:
{
SendClientMessage(playerid, COLOR_GREY, "---------------------------------------");
SendClientMessage(playerid, COLOR_WHITE, "Drug Dealer: JobHelp");
SendClientMessage(playerid, COLOR_WHITE, "Salary: $50 per drug.");
SendClientMessage(playerid, COLOR_WHITE, "Commands: /buydrug, /selldrug");
SendClientMessage(playerid, COLOR_GREY, "---------------------------------------");
}
case 4:
{
SendClientMessage(playerid, COLOR_GREY, "---------------------------------------");
SendClientMessage(playerid, COLOR_WHITE, "Mechanic: JobHelp");
SendClientMessage(playerid, COLOR_WHITE, "Salary: $4000, Ins: $30");
SendClientMessage(playerid, COLOR_WHITE, "Commands: /noscar, /repaircar, /hydcar");
SendClientMessage(playerid, COLOR_GREY, "---------------------------------------");
}
}
}
}
return 1;
}
Under OnPlayerCommandText:
pawn Код:
if (strcmp("/jobhelp", cmdtext, true, 10) == 0)
{
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_LIST, "Choose a job you need help with!", "Pizza Boy\nPaper Boy\nFisherman\nDrug Dealer\nMechanic\nGarbage Man");
return 1;
}
I hope this is what you meant :c