Textdraws - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: Textdraws (
/showthread.php?tid=331854)
Textdraws -
hillybilly123 - 06.04.2012
How can we identify textdraws and edit them for example something like this
Re: Textdraws -
TzAkS. - 06.04.2012
Search in gamemode welcome to raven`s roleplay but it can be more textdraw not just one.
So search welcome, to raven`s...
Re: Textdraws -
hillybilly123 - 06.04.2012
We have already done that
Re: Textdraws -
MadeMan - 06.04.2012
Find all the "welcome"-s in the script.
Re: Textdraws -
Rob_Maate - 06.04.2012
Mate that's the server MOTD. You should be able to change it ingame. If not, bust open your scriptfiles and look for any file that looks like it would contain server properties/configuration
Re: Textdraws -
captainjohn - 06.04.2012
For the Server MOTD.
pawn Код:
new Text:Textdraw2;
new Text:Textdraw3;
pawn Код:
Textdraw2 = TextDrawCreate(0.000000,437.000000,"SERVER MOTD:");
new versions[64];
format(versions, sizeof(versions),"%s. Build %s",Motd, Version);
Textdraw3 = TextDrawCreate(303.000000,437.000000,versions);
TextDrawUseBox(Textdraw2,1);
TextDrawBoxColor(Textdraw2,0x00000066);
TextDrawTextSize(Textdraw2,700.000000,1500.000000);
TextDrawAlignment(Textdraw2,1);
TextDrawAlignment(Textdraw3,2);
TextDrawBackgroundColor(Textdraw2,0x00000066);
TextDrawBackgroundColor(Textdraw3,0x000000ff);
TextDrawFont(Textdraw2,1);
TextDrawLetterSize(Textdraw2,0.299999,1.000000);
TextDrawFont(Textdraw3,2);
TextDrawLetterSize(Textdraw3,0.399999,1.000000);
TextDrawColor(Textdraw2,0x00ff00cc);
TextDrawColor(Textdraw3,0xffffffff);
TextDrawSetOutline(Textdraw2,1);
TextDrawSetOutline(Textdraw3,1);
TextDrawSetProportional(Textdraw2,1);
TextDrawSetProportional(Textdraw3,1);
TextDrawSetShadow(Textdraw2,1);
TextDrawSetShadow(Textdraw3,1);
Top one is just this.
pawn Код:
if(PlayerInfo[playerid][pTutDone] == 0 && PlayerInfo[playerid][pTut] != 0)
{
SendClientMessage(playerid, COLOR_LIGHTRED, "TIP: You haven't done your tutorial yet!");
SendClientMessage(playerid, COLOR_LIGHTRED, "Type /tutorial if you want to proceed with it!");
SendClientMessage(playerid, COLOR_LIGHTRED, "TIP: By finishing your tutorial you will get $7,500 and -500 Seconds at Regular!");
}