/me command -
[LSG]Lil_Familie - 04.04.2012
Okay i have a /me cmd in my script but if i use the /me cmd as example /me takes out a 9mm
the whole server sees the message i want it to be Local can someone help me? heres my code
PHP код:
public OnPlayerCommandText(playerid, cmdtext[])
{
if(!strcmp(cmdtext, "/me", true, 3)) // 3 is the length of /me
{
if(!cmdtext[3])return SendClientMessage(playerid, 0xFEFEFEFF, "USAGE: /me [action]");
new str[128];
GetPlayerName(playerid, str, sizeof(str));
format(str, sizeof(str), "* %s %s", str, cmdtext[4]);
SendClientMessageToAll(0xFFFF00AA, str);
return 1;
}
return 0;
}
Re: /me command -
RenSoprano - 04.04.2012
Hello add this in your gamemode this is ProxDetector it's very useful for everyone gamemodes
Код:
function ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5)
{
if(IsPlayerConnected(playerid))
{
new Float:posx, Float:posy, Float:posz;
new BigEar[MAX_PLAYERS];
new Float:oldposx, Float:oldposy, Float:oldposz;
new Float:tempposx, Float:tempposy, Float:tempposz;
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) && (GetPlayerVirtualWorld(playerid) == GetPlayerVirtualWorld(i)))
{
if(!BigEar[i])
{
GetPlayerPos(i, posx, posy, posz);
tempposx = (oldposx -posx);
tempposy = (oldposy -posy);
tempposz = (oldposz -posz);
if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16)))
{
SendClientMessage(i, col1, string);
}
else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8)))
{
SendClientMessage(i, col2, string);
}
else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4)))
{
SendClientMessage(i, col3, string);
}
else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2)))
{
SendClientMessage(i, col4, string);
}
else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
{
SendClientMessage(i, col5, string);
}
}
else
{
SendClientMessage(i, col1, string);
}
}
}
}
return 1;
}
And this is your command:
pawn Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
if(!strcmp(cmdtext, "/me", true, 3)) // 3 is the length of /me
{
if(!cmdtext[3])return SendClientMessage(playerid, 0xFEFEFEFF, "USAGE: /me [action]");
new str[128];
GetPlayerName(playerid, str, sizeof(str));
format(str, sizeof(str), "* %s %s", str, cmdtext[4]);
ProxDetector(30.0, playerid, str, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
return 1;
}
return 0;
}
Re: /me command -
Allu - 04.04.2012
pawn Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
if(!strcmp(cmdtext, "/me", true, 3)) // 3 is the length of /me
{
if(!cmdtext[3])return SendClientMessage(playerid, 0xFEFEFEFF, "USAGE: /me [action]");
new str[128];
GetPlayerName(playerid, str, sizeof(str));
format(str, sizeof(str), "* %s %s", str, cmdtext[4]);
ProxDetector(30.0, playerid, str, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
return 1;
}
return 0;
}
To the top of your script/FS:
pawn Код:
forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5);
Paste this code to the bottom of your script.
pawn Код:
public ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5)
{
if(IsPlayerConnected(playerid))
{
new Float:posx, Float:posy, Float:posz;
new Float:oldposx, Float:oldposy, Float:oldposz;
new Float:tempposx, Float:tempposy, Float:tempposz;
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
//radi = 2.0; //Trigger Radius
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) && (GetPlayerVirtualWorld(playerid) == GetPlayerVirtualWorld(i)))
{
GetPlayerPos(i, posx, posy, posz);
tempposx = (oldposx -posx);
tempposy = (oldposy -posy);
tempposz = (oldposz -posz);
//printf("DEBUG: X:%f Y:%f Z:%f",posx,posy,posz);
if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16)))
{
SendClientMessage(i, col1, string);
}
else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8)))
{
SendClientMessage(i, col2, string);
}
else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4)))
{
SendClientMessage(i, col3, string);
}
else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2)))
{
SendClientMessage(i, col4, string);
}
else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
{
SendClientMessage(i, col5, string);
}
}
else
{
SendClientMessage(i, col1, string);
}
}
}//not connected
return 1;
}
Re: /me command - Nicholas. - 04.04.2012
This is how I usually do it.
pawn Код:
#define COLOR_PURPLE 0xC2A2DAFF
pawn Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
if(!strcmp(cmdtext, "/me", true, 3))
{
if(!cmdtext[3])return SendClientMessage(playerid, 0xFEFEFEFF, "USAGE: /me [action]");
new str[128];
GetPlayerName(playerid, str, sizeof(str));
format(str, sizeof(str), "* %s %s", str, cmdtext[4]);
ProxDetector(30.0, playerid, str, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
return 1;
}
return 0;
}
pawn Код:
stock ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5)
{
if(IsPlayerConnected(playerid))
{
new Float:posx, Float:posy, Float:posz;
new Float:oldposx, Float:oldposy, Float:oldposz;
new Float:tempposx, Float:tempposy, Float:tempposz;
new invehicle[MAX_PLAYERS];
new virtualworld = GetPlayerVirtualWorld(playerid);
new interior = GetPlayerInterior(playerid);
new vehicleid = GetPlayerVehicleID(playerid);
new ivehicleid;
if(vehicleid)
{
GetVehiclePos(vehicleid,oldposx,oldposy,oldposz);
}
else
{
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
vehicleid = GetPlayerVehicleID(playerid);
}
for(new i; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(GetPlayerVirtualWorld(i) == virtualworld)
{
if((GetPlayerInterior(i) == interior))
{
if(vehicleid)
{
if(IsPlayerInVehicle(i,vehicleid))
{
invehicle[i] = 1;
}
}
if(!invehicle[i])
{
if(IsPlayerInAnyVehicle(i))
{
ivehicleid = GetPlayerVehicleID(i);
GetVehiclePos(ivehicleid,posx,posy,posz);
} else {
GetPlayerPos(i,posx,posy,posz);
}
tempposx = (oldposx -posx);
tempposy = (oldposy -posy);
tempposz = (oldposz -posz);
if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16)))
{
SendClientMessage(i, col1, string);
}
else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8)))
{
SendClientMessage(i, col2, string);
}
else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4)))
{
SendClientMessage(i, col3, string);
}
else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2)))
{
SendClientMessage(i, col4, string);
}
else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
{
SendClientMessage(i, col5, string);
}
}
else
{
SendClientMessage(i, col1, string);
}
}
}
} else {
SendClientMessage(i, col1, string);
}
}
}
return 1;
}
AW: /me command -
[LSG]Lil_Familie - 04.04.2012
@Ren
i get this errors
C:\Users\Patrick\Desktop\Samp scriptin\filterscripts\me_command.pwn(94) : error 017: undefined symbol "COLOR_PURPLE"
C:\Users\Patrick\Desktop\Samp scriptin\filterscripts\me_command.pwn(94) : warning 215: expression has no effect
C:\Users\Patrick\Desktop\Samp scriptin\filterscripts\me_command.pwn(235) : error 010: invalid function or declaration
C:\Users\Patrick\Desktop\Samp scriptin\filterscripts\me_command.pwn(235) : error 010: invalid function or declaration
C:\Users\Patrick\Desktop\Samp scriptin\filterscripts\me_command.pwn(235 -- 237) : error 010: invalid function or declaration
C:\Users\Patrick\Desktop\Samp scriptin\filterscripts\me_command.pwn(235 -- 237) : fatal error 107: too many error messages on one line
Re: /me command -
Allu - 04.04.2012
pawn Код:
#define COLOR_PURPLE 0xC2A2DAAA
Re: /me command -
Youice - 04.04.2012
here is the one without any errors:-
Put this any where I prefer it to be at the bottom of the script:
Код:
//==============================================================================
public ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5)
{
if(IsPlayerConnected(playerid))
{
new Float:posx, Float:posy, Float:posz;
new Float:oldposx, Float:oldposy, Float:oldposz;
new Float:tempposx, Float:tempposy, Float:tempposz;
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) && (GetPlayerVirtualWorld(playerid) == GetPlayerVirtualWorld(i)))
{
GetPlayerPos(i, posx, posy, posz);
tempposx = (oldposx -posx);
tempposy = (oldposy -posy);
tempposz = (oldposz -posz);
if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16))) // If the player is within 16 meters
{
SendClientMessage(i, col1, string);
}
else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8))) // within 8 meters
{
SendClientMessage(i, col2, string);
}
else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4))) //4 meters
{
SendClientMessage(i, col3, string);
}
else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2))) //2 meters
{
SendClientMessage(i, col4, string);
}
else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi))) //1 meter
{
SendClientMessage(i, col5, string);
}
}
else
{
SendClientMessage(i, col1, string);
}
}
}
return 1;
}
//==============================================================================
And place this under " #defines"
Код:
forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5);
in " #defines "
Put this::
Код:
#define COLOR_PURPLE 0xC2A2DAAA
The command in ZCMD:
Код:
CMD:me(playerid, params[])
{
if(isnull(params)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /me [action]");
new NAME[MAX_PLAYER_NAME];
GetPlayerName(playerid, NAME, sizeof(NAME));
new string[128];
format(string, sizeof(string), " %s %s", NAME, params);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
return 1;
}
Normal CMD:: <<<<< I didnt compile this IDK is it right or wrong!
Put it under "public OnPlayerCommandText(playerid, cmdtext[])"
Код:
if (strcmp("/me", cmdtext, true) == 0)
{
if(isnull(params)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /me [action]");
new NAME[MAX_PLAYER_NAME];
GetPlayerName(playerid, NAME, sizeof(NAME));
new string[128];
format(string, sizeof(string), " %s %s", NAME, params);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
return 1;
}
AW: /me command -
[LSG]Lil_Familie - 05.04.2012
i still get errors like 8 errors