public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/cmds", cmdtext, true, 10) == 0) { SendClientMessage(playerid, 0xFF0000FF,"Server CMDS: /Help, /Rules, /Kill"); // Copy this to add more ! return 1; } if (strcmp("/kill", cmdtext, true, 10) == 0) { SetPlayerHealth(playerid, 0.00); return 1; } |
if(strcmp(cmd, "/lspec", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { new tmp[256], specplayerid; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /specplayer [playerid]"); specplayerid = strval(tmp); if(!IsPlayerConnected(specplayerid) || (PlayerInfo[specplayerid][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) { SendClientMessage(playerid,red,"ERROR: Player is not connected"); return 1; } if(specplayerid == playerid) return SendClientMessage(playerid, red, "ERROR: You cannot spectate yourself"); if(GetPlayerState(specplayerid) == PLAYER_STATE_SPECTATING && gSpectateID[specplayerid] != INVALID_PLAYER_ID) { SendClientMessage(playerid, red, "Spectate: Player spectating someone else"); return 1; } |
#define TEAM_PAKISTAN 1 #define TEAM_GERMNAY 2 #define TEAM_USA 3 #define TEAM_RUSSIA 4 #define TEAM_INDIA 5 |
public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 408.1266,2532.2192,17.770); SetPlayerFacingAngle(playerid,87.1413); SetPlayerCameraPos(playerid, 401.6212,2532.2688,16.5452); SetPlayerCameraLookAt(playerid, 401.6212,2532.2688,16.5452); if(GetPlayerSkin(playerid) == 179) { GameTextForPlayer(playerid, "~g~PAKISTAN", 1000, 4); SetPlayerColor(playerid, GREEN); } if(GetPlayerSkin(playerid) == 30) { GameTextForPlayer(playerid, "~o~GERMANY", 1000, 4); SetPlayerColor(playerid, ORANGE); } if(GetPlayerSkin(playerid) == 287) { GameTextForPlayer(playerid, "~b~USA", 1000, 4); SetPlayerColor(playerid, BLUE); } if(GetPlayerSkin(playerid) == 285) { GameTextForPlayer(playerid, "~r~RUSSIA", 1000, 4); SetPlayerColor(playerid, RED); } else if(GetPlayerSkin(playerid) == 73) { GameTextForPlayer(playerid, "~y~INDIA", 1000, 4); SetPlayerColor(playerid, YELLOW); } return 1; |