C:\Users\User\Desktop\test\gamemodes\myserver.pwn(2911) : error 017: undefined symbol "ProxDetector" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(2918) : error 017: undefined symbol "ProxDetector" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(2925) : error 017: undefined symbol "ProxDetector" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(2934) : error 017: undefined symbol "ProxDetector" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(2948) : error 017: undefined symbol "ProxDetector" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(2955) : error 017: undefined symbol "ProxDetector" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(2959) : error 017: undefined symbol "GivePlayerCash" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(2962) : error 017: undefined symbol "ProxDetector" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(2969) : error 017: undefined symbol "ProxDetector" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(2977) : error 017: undefined symbol "GivePlayerCash" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(2980) : error 017: undefined symbol "ProxDetector" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(2987) : error 017: undefined symbol "ProxDetector" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(2994) : error 017: undefined symbol "ProxDetector" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(3008) : error 017: undefined symbol "ProxDetector" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(3017) : error 017: undefined symbol "ProxDetector" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(3029) : error 017: undefined symbol "ProxDetector" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(3048) : error 017: undefined symbol "ProxDetector" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(3062) : error 017: undefined symbol "ProxDetector" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(3076) : error 017: undefined symbol "ProxDetector" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(3084) : error 017: undefined symbol "GivePlayerCash" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(3089) : error 017: undefined symbol "ProxDetector" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(3248) : error 017: undefined symbol "GivePlayerCash" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(3506) : error 017: undefined symbol "GivePlayerCash" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(3507) : error 017: undefined symbol "GivePlayerCash" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(4808) : error 017: undefined symbol "NOPCheck" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(5445) : error 017: undefined symbol "NOPCheck"
stock ProxDetector(Float:radi, playerid, string[], col1, col2, col3, col4, col5)
{
new Float:pPositionX[3], Float:oPositionX[3];
GetPlayerPos(playerid, pPositionX[0], pPositionX[1], pPositionX[2]);
foreach(Player, i)
{
GetPlayerPos(i, oPositionX[0], oPositionX[1], oPositionX[2]);
if(IsPlayerInRangeOfPoint(i, radi / 16, pPositionX[0], pPositionX[1], pPositionX[2])) { SendClientMessage(i, col1, string); }
else if(IsPlayerInRangeOfPoint(i, radi / 8, pPositionX[0], pPositionX[1], pPositionX[2])) { SendClientMessage(i, col2, string); }
else if(IsPlayerInRangeOfPoint(i, radi / 4, pPositionX[0], pPositionX[1], pPositionX[2])) { SendClientMessage(i, col3, string); }
else if(IsPlayerInRangeOfPoint(i, radi / 2, pPositionX[0], pPositionX[1], pPositionX[2])) { SendClientMessage(i, col4, string); }
else if(IsPlayerInRangeOfPoint(i, radi, pPositionX[0], pPositionX[1], pPositionX[2])) { SendClientMessage(i, col5, string); }
}
return 1;
}
To the top of your script/FS
forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5);
and paste this to the bottom of your script.
public ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5)
{
if(IsPlayerConnected(playerid))
{
new Float:posx, Float:posy, Float:posz;
new Float:oldposx, Float:oldposy, Float:oldposz;
new Float:tempposx, Float:tempposy, Float:tempposz;
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
//radi = 2.0; //Trigger Radius
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) && (GetPlayerVirtualWorld(playerid) == GetPlayerVirtualWorld(i)))
{
GetPlayerPos(i, posx, posy, posz);
tempposx = (oldposx -posx);
tempposy = (oldposy -posy);
tempposz = (oldposz -posz);
//printf("DEBUG: X:%f Y:%f Z:%f",posx,posy,posz);
if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16)))
{
SendClientMessage(i, col1, string);
}
else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8)))
{
SendClientMessage(i, col2, string);
}
else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4)))
{
SendClientMessage(i, col3, string);
}
else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2)))
{
SendClientMessage(i, col4, string);
}
else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
{
SendClientMessage(i, col5, string);
}
}
else
{
SendClientMessage(i, col1, string);
}
}
}//not connected
return 1;
}
I just kept editting my gamemode, and suddenly I tried to complie it > SO MANY errors ! :O!
Код:
C:\Users\User\Desktop\test\gamemodes\myserver.pwn(2911) : error 017: undefined symbol "ProxDetector" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(2918) : error 017: undefined symbol "ProxDetector" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(2925) : error 017: undefined symbol "ProxDetector" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(2934) : error 017: undefined symbol "ProxDetector" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(2948) : error 017: undefined symbol "ProxDetector" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(2955) : error 017: undefined symbol "ProxDetector" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(2959) : error 017: undefined symbol "GivePlayerCash" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(2962) : error 017: undefined symbol "ProxDetector" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(2969) : error 017: undefined symbol "ProxDetector" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(2977) : error 017: undefined symbol "GivePlayerCash" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(2980) : error 017: undefined symbol "ProxDetector" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(2987) : error 017: undefined symbol "ProxDetector" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(2994) : error 017: undefined symbol "ProxDetector" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(3008) : error 017: undefined symbol "ProxDetector" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(3017) : error 017: undefined symbol "ProxDetector" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(3029) : error 017: undefined symbol "ProxDetector" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(3048) : error 017: undefined symbol "ProxDetector" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(3062) : error 017: undefined symbol "ProxDetector" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(3076) : error 017: undefined symbol "ProxDetector" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(3084) : error 017: undefined symbol "GivePlayerCash" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(3089) : error 017: undefined symbol "ProxDetector" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(3248) : error 017: undefined symbol "GivePlayerCash" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(3506) : error 017: undefined symbol "GivePlayerCash" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(3507) : error 017: undefined symbol "GivePlayerCash" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(4808) : error 017: undefined symbol "NOPCheck" C:\Users\User\Desktop\test\gamemodes\myserver.pwn(5445) : error 017: undefined symbol "NOPCheck" NOTE: it worked great sofar. |
stock ProxDetector(Float:radi, playerid, string[],color)
{
new Float:x,Float:y,Float:z;
GetPlayerPos(playerid,x,y,z);
for(new player;player<MAX_PLAYERS;player++)
{
if(!IsPlayerConnected(playerid))continue;
if(IsPlayerInRangeOfPoint(playerid,radi,x,y,z))SendClientMessage(player,color,string);
}
}
still, not working and same errors. maybe its something i did wrong? i mean, til now it worked perfectly, but then after i added few things the errors showed up.
|