Help me please! Warning! - Printable Version
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Help me please! Warning! -
Sarra - 01.04.2012
Hi guys ! after updating my streamer i got some warnings! and i got a bug (i think it(the bug) is related to that warning!
Help please! (I can't see the house ID/price/level/owner... i only see the house mark.. see the ss)
Код HTML:
(16899) : warning 213: tag mismatch
Код:
HouseInfo[iIndex][hTextID] = CreateDynamic3DTextLabel(szFileStr, COLOR_GREEN, HouseInfo[iIndex][hExteriorX], HouseInfo[iIndex][hExteriorY], HouseInfo[iIndex][hExteriorZ]+0.5,30.0, 1, 30.0);
IF you need more details please pm me
Re: Help me please! Warning! -
fordawinzz - 01.04.2012
the native is:
pawn Код:
native Text3D:CreateDynamic3DTextLabel(const text[], color, Float:x, Float:y, Float:z, Float:drawdistance, attachedplayer = INVALID_PLAYER_ID, attachedvehicle = INVALID_VEHICLE_ID, testlos = 0, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = 100.0);
you get that warning because of this
Re: Help me please! Warning! -
Tanush123 - 01.04.2012
Do you realy have to make another topic after posting under here
https://sampforum.blast.hk/showthread.php?tid=330291
Re: Help me please! Warning! -
Sarra - 01.04.2012
! if you need the code is:
Код:
if(HouseInfo[iIndex][hOwned]) {
if(HouseInfo[iIndex][hRentable] == 0) format(szFileStr, sizeof(szFileStr), "This house is owned by\n%s\nLevel: %d\nID: %d",HouseInfo[iIndex][hOwner],HouseInfo[iIndex][hLevel],iIndex);
else format(szFileStr, sizeof(szFileStr), "This house is owned by\n%s\nRent: $%d\nLevel: %d\nID: %d\nType /rentroom to rent a room",HouseInfo[iIndex][hOwner],HouseInfo[iIndex][hRentFee],HouseInfo[iIndex][hLevel],iIndex);
}
else format(szFileStr, sizeof(szFileStr), "This house is\n for sale!\n Description: %s\nCost: $%d\n Level: %d\nID: %d\nTo buy this house type /buyhouse",HouseInfo[iIndex][hDescription],HouseInfo[iIndex][hValue],HouseInfo[iIndex][hLevel],iIndex);
HouseInfo[iIndex][hPickupID] = CreateDynamicPickup(1273, 23, HouseInfo[iIndex][hExteriorX], HouseInfo[iIndex][hExteriorY], HouseInfo[iIndex][hExteriorZ]);
HouseInfo[iIndex][hTextID] = CreateDynamic3DTextLabel(szFileStr, COLOR_GREEN, HouseInfo[iIndex][hExteriorX], HouseInfo[iIndex][hExteriorY], HouseInfo[iIndex][hExteriorZ]+0.5,30.0, 1, 30.0);
++iIndex;
}