[Rep+] How to make gangzones so you can take them over (WITHOUT TEAMS) -
stormchaser206 - 31.03.2012
I need someone to help me with making gangzones that you can take over without teams.
I already have them created i just need help making them so you can take them over.
Re: [Rep+] How to make gangzones so you can take them over (WITHOUT TEAMS) - T0pAz - 31.03.2012
This tutorial can walk you through.
Re: [Rep+] How to make gangzones so you can take them over (WITHOUT TEAMS) -
stormchaser206 - 31.03.2012
But i said without teams? I have read that already too, but i have a WW3 FFA server, so i dont need teams.
Re: [Rep+] How to make gangzones so you can take them over (WITHOUT TEAMS) -
Randyy - 31.03.2012
This is how you make a gangzone
new Area[1];
Area[0] = GangZoneCreate(1268.980477, 1360.086768, 1503.253796, 1646.420824); // Somewhere At LSPD
GangZoneShowForAll(Area[0], 0xFF0000A6); // color light red<<
thats how you need to make it!
Re: [Rep+] How to make gangzones so you can take them over (WITHOUT TEAMS) -
stormchaser206 - 31.03.2012
Caan people invade it? Because i already added the zones, just i dont kknow if they can be invaded by default or i have to script it.
Re: [Rep+] How to make gangzones so you can take them over (WITHOUT TEAMS) -
Jonny5 - 31.03.2012
you have to script it,
also if you follow that guide just dont use the teams
and make this 1 so you only need 1 person to start the invade.
pawn Код:
#define MIN_MEMBERS_TO_START_WAR 1 // how many team members needed in a zone to start a war
if you dont use teams on your server
you can set each players teamid to their playerid
this way they are in a different team than everyone else(in the code not actually in a team to your server)
youll need to alter more stuff but that is a good guide
Re: [Rep+] How to make gangzones so you can take them over (WITHOUT TEAMS) -
stormchaser206 - 31.03.2012
someone close the thread i wont add it >_<