Score ranks help [+1rep] -
]Rafaellos[ - 31.03.2012
Hello,
I have a problem with my score ranks script. The cmd /myrank work fine but when player have 100, his colour doesn't change and it dont send to all message that he is level up.
My script:
pawn Код:
#define FILTERSCRIPT
#include <a_samp>
#include <sscanf2>
#include <zcmd>
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
  print("\n--------------------------------------");
  print(" Blank Filterscript by your name here");
  print("--------------------------------------\n");
  return 1;
}
public OnFilterScriptExit()
{
  return 1;
}
#else
main()
{
  print("\n----------------------------------");
  print(" Blank Gamemode by your name here");
  print("----------------------------------\n");
}
#endif
public OnPlayerSpawn(playerid)
{
  if(GetPlayerScore(playerid) >= 0 && GetPlayerScore(playerid) <= 99)
  {
  SetPlayerColor(playerid, 0xFF66FFAA); //pink
  }
  else if(GetPlayerScore(playerid) >= 100)
  {
  new string3[70];
  new name[MAX_PLAYER_NAME];
  SetPlayerColor(playerid, 0xFF9900AA); //orange
  GetPlayerName(playerid, name, sizeof(name));
  format(string3, sizeof(string3), "{FFFF00}%s(%d) {FFFFFF}Egine Arxarios", name,playerid);
  SendClientMessageToAll(-1, string3);
  }
  else if(GetPlayerScore(playerid) >= 500)
  {
  new string3[70];
  new name[MAX_PLAYER_NAME];
  SetPlayerColor(playerid, 0x800080AA); //purple
  GetPlayerName(playerid, name, sizeof(name));
  format(string3, sizeof(string3), "{FFFF00}%s(%d) {FFFFFF}Egine Metrios", name,playerid);
  SendClientMessageToAll(-1, string3);
  }
  else if(GetPlayerScore(playerid) >= 1000)
  {
  new string3[70];
  new name[MAX_PLAYER_NAME];
  SetPlayerColor(playerid, 0xAA3333AA); //red
  GetPlayerName(playerid, name, sizeof(name));
  format(string3, sizeof(string3), "{FFFF00}%s(%d) {FFFFFF}Egine Energos", name,playerid);
  SendClientMessageToAll(-1, string3);
  }
  else if(GetPlayerScore(playerid) >= 5000)
  {
  new string3[70];
  new name[MAX_PLAYER_NAME];
  SetPlayerColor(playerid, 0xDDDD2357); //lemon
  GetPlayerName(playerid, name, sizeof(name));
  format(string3, sizeof(string3), "{FFFF00}%s(%d) {FFFFFF}Egine Kamenos", name,playerid);
  SendClientMessageToAll(-1, string3);
  }
  else if(GetPlayerScore(playerid) >= 10000)
  {
  new string3[70];
  new name[MAX_PLAYER_NAME];
  SetPlayerColor(playerid, 0x0000BBAA); //blue
  GetPlayerName(playerid, name, sizeof(name));
  format(string3, sizeof(string3), "{FFFF00}%s(%d) {FFFFFF}Egine Limenos", name,playerid);
  SendClientMessageToAll(-1, string3);
  }
  else if(GetPlayerScore(playerid) >= 50000)
  {
  new string3[70];
  new name[MAX_PLAYER_NAME];
  SetPlayerColor(playerid, 0xAFAFAFAA); //gray
  GetPlayerName(playerid, name, sizeof(name));
  format(string3, sizeof(string3), "{FFFF00}%s(%d) {FFFFFF}Egine No - Lifer", name,playerid);
  SendClientMessageToAll(-1, string3);
  }
  return 1;
}
CMD:ranks(playerid,params[])
{
 SendClientMessage(playerid,-1,"Noob: 0 Score");
 SendClientMessage(playerid,-1,"Arxarios: 100 Score");
 SendClientMessage(playerid,-1,"Metrios: 500 Score");
 SendClientMessage(playerid,-1,"Energos: 1000 Score");
 SendClientMessage(playerid,-1,"Kamenos: 5000 Score");
 SendClientMessage(playerid,-1,"Limenos: 10000 Score");
 SendClientMessage(playerid,-1,"No - Lifer: 50000 Score");
 return 1;
}
CMD:myrank(playerid,params[])
{
 if(GetPlayerScore(playerid) <= 0)
 {
  SendClientMessage(playerid,-1,"H Rank sou einai Noob!");
 }
 else if(GetPlayerScore(playerid) <= 100)
 {
  SendClientMessage(playerid,-1,"H Rank sou einai Arxarios!");
 }
 else if(GetPlayerScore(playerid) <= 500)
 {
  SendClientMessage(playerid,-1,"H Rank sou einai Metrios!");
 }
 else if(GetPlayerScore(playerid) <= 1000)
 {
  SendClientMessage(playerid,-1,"H Rank sou einai Energos!");
 }
 else if(GetPlayerScore(playerid) <= 5000)
 {
  SendClientMessage(playerid,-1,"H Rank sou einai Kamenos!");
 }
 else if(GetPlayerScore(playerid) <= 10000)
 {
  SendClientMessage(playerid,-1,"H Rank sou einai Limenos!");
 }
 else if(GetPlayerScore(playerid) <= 50000)
 {
  SendClientMessage(playerid,-1,"H Rank sou einai No - Lifer!");
 }
 return 1;
 }
Thanks
*Sorry for my bad english!
Re: Score ranks help [+1rep] -
]Rafaellos[ - 31.03.2012
Anyone?
Re: Score ranks help [+1rep] -
Harish - 31.03.2012
hi..give a try
on increase a on point ie either using 100 set it as 101
because in my script i used an bonus money of killing using score only. me to does'nt get cash on 10
so i put it as 11
now it works fine
also try decrease one to
Re: Score ranks help [+1rep] -
jotan. - 31.03.2012
Try to define colors..
SetPlayerColor(playerid, 0xFF9900AA);
like
#define COLOR_ORANGE 0xFF9900AA
Then change every
SetPlayerColor(playerid, 0xFF9900AA);
to
SetPlayerColor(playerid, COLOR_ORANGE);
Re: Score ranks help [+1rep] -
]Rafaellos[ - 31.03.2012
@Harish, i tried this but nothing happen. Is not the reason of the problem because i have (GetPlayerScore(playerid) >= 100) bigger and equals the 100, maybe in your script you have (GetPlayerScore(playerid) > 100) so only bigger the 100.
@jotan., is the same thing, but i tried it, the same problem.
Anyone who know how to fix it?
Re: Score ranks help [+1rep] -
]Rafaellos[ - 31.03.2012
I fix it guys, i dont need help anymore!