Server keep shutting down due to error 20 -
jaami - 28.03.2012
I dot under why it still closes my server
pawn Код:
Script[gamemodes/test.amx]: Run time error 20: "Invalid index parameter (bad entry point)"
Even i add Main() {} o top of OnGameModeInit
pawn Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include <a_samp>
#if defined FILTERSCRIPT
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xAA3333AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA
main() {}
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(293,-543.7243,2592.7314,53.5156,270.7141,0,0,0,0,0,0); // 0
AddPlayerClass(299,-543.4693,2607.3337,53.5156,270.7141,0,0,0,0,0,0); // 1
Re: Server keep shutting down due to error 20 -
Skribblez - 28.03.2012
try removing
since it's not a filterscript.
Re: Server keep shutting down due to error 20 -
jaami - 28.03.2012
Well the scipting was workig fine until i remove the
Then i get this 4 error
pawn Код:
C:\Users\nishki\Desktop\New folder\gamemodes\test.pwn(203) : error 017: undefined symbol "pname"
C:\Users\nishki\Desktop\New folder\gamemodes\test.pwn(203) : error 017: undefined symbol "pname"
C:\Users\nishki\Desktop\New folder\gamemodes\test.pwn(203) : error 029: invalid expression, assumed zero
C:\Users\nishki\Desktop\New folder\gamemodes\test.pwn(203) : fatal error 107: too many error messages on one line
Line is
pawn Код:
SendClientMessage(playerid, COLOR_WHITE, "Welcome to test server, this was created from jaami");
GetPlayerName(playerid, pname, sizeof(pname));
format(string, sizeof(string), "%s has joinned the server.", pname);
}
return 1;
}
203 lie is in GetPlayerName
Re: Server keep shutting down due to error 20 -
sniperwars - 28.03.2012
I'm guessing this is the public OnPlayerConnect callback. If so, use this:
pawn Код:
public OnPlayerConnect(playerid)
{
new pname [MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, sizeof(pname));
format(string, sizeof(string), "%s has joined the server. (Connected)", pname);
SendClientMessageToAll(COLOR_GREY, string);
SendClientMessage(playerid, COLOR_WHITE, "Welcome to test server, this was created from jaami");
return 1;
}