if(!strcmp("/do", cmdtext, true) || !strcmp("/dominar", cmdtext, true)) { if(IsPlayerInParqueGleen(playerid)) { format(string, sizeof(string), "O Jogador %s da Gang %s esta dominando o Parque Glen.", sendername, GangName[TeamGang[playerid]]); SendClientMessageToAll(0x007700FF, string); GangZoneFlashForAll(ParqueGleen, GetGangColor(TeamGang[playerid])); SetTimerEx("DominarParqueGleen", 30000, false, "i", playerid); return 1; } else if(IsPlayerInMorro(playerid)) { format(string, sizeof(string), "O Jogador %s da Gang %s esta dominando a Morro.", sendername, GangName[TeamGang[playerid]]); SendClientMessageToAll(0x007700FF, string); GangZoneFlashForAll(Morro, GetGangColor(TeamGang[playerid])); SetTimerEx("DominarMorro", 30000, false, "i", playerid); return 1; } else if(IsPlayerInCasarao(playerid)) { format(string, sizeof(string), "O Jogador %s da Gang %s esta dominando o Casarгo.", sendername, GangName[TeamGang[playerid]]); SendClientMessageToAll(0x007700FF, string); GangZoneFlashForAll(Casarao, GetGangColor(TeamGang[playerid])); SetTimerEx("DominarCasarao", 30000, false, "i", playerid); return 1; } else if(IsPlayerInShop(playerid)) { format(string, sizeof(string), "O Jogador %s da Gang %s esta dominando o shopping.", sendername, GangName[TeamGang[playerid]]); SendClientMessageToAll(0x007700FF, string); GangZoneFlashForAll(Shop, GetGangColor(TeamGang[playerid])); SetTimerEx("DominarShop", 30000, false, "i", playerid); return 1; } else if(IsPlayerInConstrucao(playerid)) { format(string, sizeof(string), "O Jogador %s da Gang %s esta dominando a Construcгo.", sendername, GangName[TeamGang[playerid]]); SendClientMessageToAll(0x007700FF, string); GangZoneFlashForAll(Construcao, GetGangColor(TeamGang[playerid])); SetTimerEx("DominarContrucao", 30000, false, "i", playerid); return 1; } else { SendClientMessage(playerid, 0x666666FF, "Vocк nгo esta em uma GangZone."); return 1; } } return SendClientMessage(playerid, 0xFFFFFFFF, "Comando Invalido."); } |
public DominarParqueGleen(playerid) { if(IsPlayerConnected(playerid)) { new string[256], sendername[MAX_PLAYER_NAME]; GetPlayerName(playerid, sendername, sizeof(sendername)); if(IsPlayerInParqueGleen(playerid)) { GangZoneShowForAll(ParqueGleen, GetGangColor(TeamGang[playerid])); format(string, sizeof(string), "O Jogador %s da Gang %s dominou o Parque Glen.", sendername, GangName[TeamGang[playerid]]); SendClientMessageToAll(0x007700FF, string); } else { format(string, sizeof(string), "O Jogador %s da Gang %s nгo dominou o Parque Glen.", sendername, GangName[TeamGang[playerid]]); SendClientMessageToAll(0x007700FF, string); } } GangZoneStopFlashForAll(ParqueGleen); return 1; } |
cara essa funзao nao existe, aconselho faser de acordo com tal org if org 1... else if org 2...
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