(463) : error 017: undefined symbol "string" (463) : error 017: undefined symbol "string" (463) : fatal error 107: too many error messages on one line
format(string, sizeof(string),"{FFFF00}%s {FFFFFF}Foi para o DM {00FFFF}(/dm2)", pname);
new string[128];
new string[128];
new string[128];
(338): warning 219: local variable "string" shadows a variable at a preceding level (349) : warning 219: local variable "string" shadows a variable at a preceding level
Код:
(338): warning 219: local variable "string" shadows a variable at a preceding level (349) : warning 219: local variable "string" shadows a variable at a preceding level |
New String
public OnPlayerDisconnect(playerid, reason) { new pName[MAX_PLAYER_NAME]; new string[128]; GetPlayerName(playerid, pName, sizeof(pName)); format(string, sizeof(string), "{A2B5CD}%s Ejetou do Servidor! ", pName); SendClientMessageToAll(COLOR_PRETO, string); return 1; }
public OnPlayerConnect(playerid) { SendClientMessage(playerid, COLOR_AQUA,"{0000EE}Bem Vindo Piloto ao {00FFFF}FreeFlyght."); SendClientMessage(playerid, COLOR_BRUNO,"{0000FF}Gamemode Em Construзao ! By:Gabriel"); new string[128]; new pName[25]; GetPlayerName(playerid, pName, sizeof(pName)); format(string, sizeof(string), "{A2B5CD}%s Entrou no Servidor!", pName); SendClientMessageToAll(COLOR_BRUNO, string); return 1; }
new string[128];
format(string, sizeof(string),"{FFFF00}%s {FFFFFF}Foi para o DM {00FFFF}(/dm2)", pname);
Код:
public OnPlayerDisconnect(playerid, reason) { new pName[MAX_PLAYER_NAME]; new string[128]; GetPlayerName(playerid, pName, sizeof(pName)); format(string, sizeof(string), "{A2B5CD}%s Ejetou do Servidor! ", pName); SendClientMessageToAll(COLOR_PRETO, string); return 1; } Agora da linha 338: Код:
public OnPlayerConnect(playerid) { SendClientMessage(playerid, COLOR_AQUA,"{0000EE}Bem Vindo Piloto ao {00FFFF}FreeFlyght."); SendClientMessage(playerid, COLOR_BRUNO,"{0000FF}Gamemode Em Construзao ! By:Gabriel"); new string[128]; new pName[25]; GetPlayerName(playerid, pName, sizeof(pName)); format(string, sizeof(string), "{A2B5CD}%s Entrou no Servidor!", pName); SendClientMessageToAll(COLOR_BRUNO, string); return 1; } |
Sу pra lembrar que REP de Little Nгo conta '-'
Sу a partir das 50 Mensagens. |