(463) : error 017: undefined symbol "string"
(463) : error 017: undefined symbol "string"
(463) : fatal error 107: too many error messages on one line
format(string, sizeof(string),"{FFFF00}%s {FFFFFF}Foi para o DM {00FFFF}(/dm2)", pname);
new string[128];
new string[128];

new string[128];
(338): warning 219: local variable "string" shadows a variable at a preceding level
(349) : warning 219: local variable "string" shadows a variable at a preceding level
|
Код:
(338): warning 219: local variable "string" shadows a variable at a preceding level
(349) : warning 219: local variable "string" shadows a variable at a preceding level
|
New String
public OnPlayerDisconnect(playerid, reason)
{
new pName[MAX_PLAYER_NAME];
new string[128];
GetPlayerName(playerid, pName, sizeof(pName));
format(string, sizeof(string), "{A2B5CD}%s Ejetou do Servidor! ", pName);
SendClientMessageToAll(COLOR_PRETO, string);
return 1;
}
public OnPlayerConnect(playerid)
{
SendClientMessage(playerid, COLOR_AQUA,"{0000EE}Bem Vindo Piloto ao {00FFFF}FreeFlyght.");
SendClientMessage(playerid, COLOR_BRUNO,"{0000FF}Gamemode Em Construзao ! By:Gabriel");
new string[128];
new pName[25];
GetPlayerName(playerid, pName, sizeof(pName));
format(string, sizeof(string), "{A2B5CD}%s Entrou no Servidor!", pName);
SendClientMessageToAll(COLOR_BRUNO, string);
return 1;
}
new string[128];
format(string, sizeof(string),"{FFFF00}%s {FFFFFF}Foi para o DM {00FFFF}(/dm2)", pname);
|
Код:
public OnPlayerDisconnect(playerid, reason)
{
new pName[MAX_PLAYER_NAME];
new string[128];
GetPlayerName(playerid, pName, sizeof(pName));
format(string, sizeof(string), "{A2B5CD}%s Ejetou do Servidor! ", pName);
SendClientMessageToAll(COLOR_PRETO, string);
return 1;
}
Agora da linha 338: Код:
public OnPlayerConnect(playerid)
{
SendClientMessage(playerid, COLOR_AQUA,"{0000EE}Bem Vindo Piloto ao {00FFFF}FreeFlyght.");
SendClientMessage(playerid, COLOR_BRUNO,"{0000FF}Gamemode Em Construзao ! By:Gabriel");
new string[128];
new pName[25];
GetPlayerName(playerid, pName, sizeof(pName));
format(string, sizeof(string), "{A2B5CD}%s Entrou no Servidor!", pName);
SendClientMessageToAll(COLOR_BRUNO, string);
return 1;
}
|
|
Sу pra lembrar que REP de Little Nгo conta '-'
Sу a partir das 50 Mensagens. |