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Textdraw & Pickup Showing - Printable Version

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+--- Thread: Textdraw & Pickup Showing (/showthread.php?tid=328484)



Textdraw & Pickup Showing - NoZ - 25.03.2012

Hey Guys.


We'll ive made a textdraw,
so what i want to happen is,
when the player goes onto the pickup the textdraw shows,
when he goes of the pickup (out of the range of pickup) the textdraw hides.


Код:
	if(pickupid == iLSPDEntrance)
	{
		TextDrawShowForPlayer(playerid,gDoor);
	}
	else
	{
		TextDrawHideForPlayer(playerid,gDoor);
	}
}
Ive got that, but it only dissapears if i go into the LSPD Interior?


Re: Textdraw & Pickup Showing - The DeLuca - 25.03.2012

Код:
public OnPlayerPickUpPickup(playerid, pickupid)
{
    if(pickupid == iLSPDEntrance)   // If the player picks up the LSPD pickup that is previously defined
    {
        TextDrawShowForPlayer(playerid,gDoor); // Show the textdraw defined "gDoor"
    }
    if(pickupid == iBANKEntrance)   // If the player picks up the Bank pickup that is previously defined
    {
        TextDrawShowForPlayer(playerid,gDoor2); // Show the textdraw defined "gDoor2"
    }
    if(pickupid == iCITYEntrance)   // If the player picks up the City Hall pickup that is previously defined
    {
        TextDrawShowForPlayer(playerid,gDoor3); // Show the textdraw defined "gDoor3"
    }
    return 1;
}