new engine,lights,alarm,doors,bonnet,boot,objective;
new veh = GetClosestVehicle(playerid, 3.0);
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
if(GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_OFF,objective)
{
...
}
if(GetVehicleParamsEx(veh,engine,lights,alarm,door s,bonnet,VEHICLE_PARAMS_OFF,objective)) |
if(boot == VEHICLE_PARAMS_ON)