Yellow markers, HELP! - Printable Version
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+--- Thread: Yellow markers, HELP! (
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Yellow markers, HELP! -
Subwoofer - 24.03.2012
So, i added house buyng system but i have yellow markers on Cj's house etc, how can i remove them from my server?
Re: Yellow markers, HELP! -
Kindred - 24.03.2012
DisableInteriorEnterExits();
Disables the yellow markers that allows entering in single player.
EDIT: Forgot to add, place DisableInteriorEnterExits(); under OnGameModeInit, so it should look like this.
pawn Код:
public OnGameModeInit()
{
DisableInteriorEnterExits();
//Rest of script
return 1;
}
Re: Yellow markers, HELP! -
Twisted_Insane - 24.03.2012
Add the following line under "OnGameModeInit":
pawn Код:
DisableInteriorEnterExits();
Re: Yellow markers, HELP! -
Subwoofer - 24.03.2012
Quote:
Originally Posted by KurtBag
DisableInteriorEnterExits();
Disables the yellow markers that allows entering in single player.
EDIT: Forgot to add, place DisableInteriorEnterExits(); under OnGameModeInit, so it should look like this.
pawn Код:
public OnGameModeInit() { DisableInteriorEnterExits(); //Rest of script return 1; }
|
Thank you, it realy helped me ^_^
Re: Yellow markers, HELP! -
Subwoofer - 24.03.2012
Quote:
Originally Posted by KurtBag
DisableInteriorEnterExits();
Disables the yellow markers that allows entering in single player.
EDIT: Forgot to add, place DisableInteriorEnterExits(); under OnGameModeInit, so it should look like this.
pawn Код:
public OnGameModeInit() { DisableInteriorEnterExits(); //Rest of script return 1; }
|
And Rep+ too for you
Re: Yellow markers, HELP! -
HaiderABbas - 25.04.2013
i want same thing but only for houses not for ammunation also....it removes ammunation also
Re: Yellow markers, HELP! -
Avi Raj - 25.04.2013
It cant Happen.
One thing can Happen.
Remove first of all for alla nd then add your icon on ammo shops.
Re: Yellow markers, HELP! -
lQs - 25.04.2013
Quote:
Originally Posted by HaiderABbas
i want same thing but only for houses not for ammunation also....it removes ammunation also 
|
impossible to do.