[FilterScript] FPS View - Printable Version
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+--- Thread: [FilterScript] FPS View (
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FPS View -
Soap' - 24.03.2012
Hello !
Sorry for my very bad English, I'm French ^^ (I use ****** translation)
Here I present a FS, fairly simple, which provides a GUI for FPS
You see the gun when you pull your right
FPS view is disabled when you enter a vehicle, otherwise it Beug and is reactivated when the vehicle down
The FS uses functions of 0.3e, that therefore compatible with this version
I explained everything well if anyone wants to know what if he wants to put her in a command or other (explanations are in French, translate if you need it)
Do not hesitate to say here if you found a Beug
When I sprint:
When I designed:
.:: Pastebin ::.
if you like, a thank you I will be happy =D
Re: FPS View -
Guilherme_. - 24.03.2012
Very Nice 10/10 !
Re: FPS View -
Blunt - 24.03.2012
Nice
Re : FPS View -
Soap' - 24.03.2012
Thank You =)
AW: FPS View -
AttachObject(Oo) - 24.03.2012
There is some bug.
If i shot with Shotgun for example or aim with Minigun my game crashes.
Deagle is okay but some weapons are bugged than.
Without FPS they are not bugged.^^
//EDIT Sorry, it happend to me^^
Are still my bugs^^
Atta(Oo);
Re : FPS View -
Soap' - 24.03.2012
sorry for the bug, I tested the deagle (By ****** Translate ^^)
Re: FPS View -
Nanory - 24.03.2012
Where you destroy the object? If the players spawn 1000 times, all objects slot will be full.
You have to destroy the attached object, when the player leaves the server or if the player spawns twice...
Re : FPS View -
Soap' - 24.03.2012
EDIT : when the player logs out, the object is destroyed