START NEW MAP - Printable Version
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+--- Thread: START NEW MAP (
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START NEW MAP -
[FoR]EveR - 20.03.2012
Please give me code for start new mapp and add objects in pawn
Re: START NEW MAP -
[FoR]EveR - 20.03.2012
No one
?
Re: START NEW MAP -
.FuneraL. - 20.03.2012
Quote:
Originally Posted by [FoR]EveR
Please give me code for start new mapp and add objects in pawn
|
To Add Objects, Use Code:
pawn Код:
CreateObject(624,-295.79998779,1504.80004883,73.50000000,0.00000000,0.00000000,0.00000000);
Is An Example Only! , Add in OnGameModeInit
Re: START NEW MAP -
Skribblez - 20.03.2012
use wiki samp, it's very helpful. here's the link for the command:
https://sampwiki.blast.hk/wiki/CreateObject
also, i suggest that you use streamers. i prefer incognitos streamer, link:
http://forum.sa-mp.com/showthread.ph...433#post428433
Re: START NEW MAP -
[FoR]EveR - 20.03.2012
not for create object when I START NEW IN PAWNO JUST CREATEOBJECT OMG
?
Re: START NEW MAP -
new121 - 20.03.2012
Go ask in the Languages section nobody here can understand you
Re: START NEW MAP -
rpx - 20.03.2012
LOL U can create objects in MTA 1.3 not in pawno
Re: START NEW MAP -
[FoR]EveR - 20.03.2012
when i create in mta convert them and need script it lol
Re: START NEW MAP -
rpx - 20.03.2012
NOOOOO
1.Create in MTA
2.Convert them
3.Put them in pawno in your gamemode behind public OnGameModeInit()
Something like this:
public OnGameModeInit()
{
CreateDynamicObject(5184,-1126.
return 1;
}
Re: START NEW MAP -
.FuneraL. - 20.03.2012
Creating CreateDynamicObject is with Streamer and CreateObject need not Include