Random Message and Rules -
Kudoz - 20.03.2012
Here is a little Random Message. The timer is on 30000 ms, but you can edit it if you want [ofcourse]
DOWNLOAD
PASTEBIN =
http://pastebin.com/YcJb71DZ
.PWN =
http://www.mediafire.com/?54pbpy8fmjs655m
.AMX =
http://www.mediafire.com/?grc3kc62b3ry351
Here is the Rules in a Dialog. They either have to Accept or Decline. If they Decline, they will be kicked with the 'SendClientMessage' "no? Then this server aint for you boi.''
PASTEBIN =
http://pastebin.com/CensZtY0
If you want AMX and/or PWN, PM me!
C'ya till next time!
- Kudoz
Re: Little 'snippet' RandomMSG -
Eiy Mard - 20.03.2012
hey .. have screenshots ?
Re: Random Message and Rules -
Kudoz - 20.03.2012
I'' add after I come home!
btw, I'm Cir.Cuz in DGZ! hey E-Mard
Re: Random Message and Rules -
Kudoz - 20.03.2012
EDIT ON TOPIC: THIS ALSO INCLUDES RULES DIALOG!
I will add screenies later.
Re: Random Message and Rules -
Twisted_Insane - 20.03.2012
Lol, you really are describing this as Filterscript? That's pity! Making a "rules"-command and random messages doesn't even need an irrelevant Filterscript! Look into my signature, I've made a tutorial which is WAY more simple than this unnecessary FS! And then you're expecting from anyone reputation?
Re: Random Message and Rules -
Eiy Mard - 20.03.2012
ohh .. nice bro .... good job !
Re: Random Message and Rules -
Kaczmi - 20.03.2012
Sends a message only ID0 ....
Re: Random Message and Rules -
Kudoz - 20.03.2012
Twisted.. I'm not asking for any reputation. Only If I helped people, example when I help 'em in "Scripting Discussion".
Re: Random Message and Rules -
WLSF - 20.03.2012
Other simple way to do this...
It's randomize the message, and you can put more lines message without create others callbacks
pawn Код:
new msgAll[3][100] = {
{".::Hello, welcome to my Server! Have Fun!::.."},
{"Add Us to your favourites! IP: Your.IP.Here ."},
{"Rules: no Hacking!HACK = BAN! behave to admins! Respect other players."}
};
public OnGameModeInit()
{
SetTimer("Inutils", 2000, true);
return 1;
}
forward Inutils();
public Inutils()
{
new str[128], wiiR = random(sizeof(msgAll));
format(str, 100, "%s", msgAll[wiiR]);
SendClientMessageToAll(-1, str);
return 1;
}
Re: Random Message and Rules -
petrolhead - 20.03.2012
I like that rules box.
But random messages are simple.