MANY THINGS disappeared after adding stuff - need help badly! -
Twisted_Insane - 19.03.2012
Guys, no time for talking around! I need your help, BADLY AND FAST!
I added an attackable turf-system to my server, and now the following shit won't work anymore:
- The timer for my server which should stay forever at night
- The FPS-displaying
- The local chat, a wrong colour won't let players chat
I can't post what I added, it would be way too long! I'mma just post the things which became shitty!
1. My server had a function which kept the time always at midnight, it NEVER changed and stayed like this all time:
PHP код:
new KeepNight = 0;
new ServerTime = 24;
PHP код:
forward SetNight();public SetNight()
{
SetWorldTime(ServerTime);
if(KeepNight)
{
SetTimer("SetNight", 999999999, 0);
}
}
2. The second problem is, that the FPS-displayer doesn't work anymore! I just had it under "OnGameModeInit", it won't show anymore after the adding of my stuff:
PHP код:
new Text:FPS[MAX_PLAYERS];
new DLlast[MAX_PLAYERS] = 0;
new FPS2[MAX_PLAYERS] = 0;
new fpsstring[24];
Under "OnGameModeInit":
PHP код:
public OnGameModeInit() {
for(new i = 0; i < MAX_PLAYERS; i++)
{
FPS[i] = TextDrawCreate(8.000000, 428.000000, "FPS: 30");
TextDrawBackgroundColor(FPS[i], 255);
TextDrawFont(FPS[i], 3);
TextDrawLetterSize(FPS[i], 0.480000, 2.000000);
TextDrawColor(FPS[i], -65281);
TextDrawSetOutline(FPS[i], 1);
TextDrawSetProportional(FPS[i], 1);
}
SetTimer("FPSUP",1203,true);
Under "OnPlayerDisconnect":
PHP код:
TextDrawDestroy(FPS[playerid]);
Under "OnPlayerSpawn":
PHP код:
TextDrawShowForPlayer(playerid,FPS[playerid]);
"OnPlayerUpdate":
PHP код:
new drunk2 = GetPlayerDrunkLevel(playerid);
if(drunk2 < 100)
{
SetPlayerDrunkLevel(playerid,2000);
}
else
{
if(DLlast[playerid] != drunk2)
{
new fps = DLlast[playerid] - drunk2;
if((fps > 0) && (fps < 200))
FPS2[playerid] = fps;
DLlast[playerid] = drunk2;
}
}
PHP код:
forward FPSUP();
public FPSUP()
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
format(fpsstring,sizeof(fpsstring),"FPS: %d",FPS2[i]-1);
TextDrawSetString(FPS[i],fpsstring);
}
continue;
}
}
3. The last problem is the following:
When a player chats, his name should usually be in the color of the team he's into right now! BUT, it doesn't matter in which team I am, the message will be sent with the name in the color orange... Here is the callback, worked everything 'til I added shit today:
PHP код:
public OnPlayerText(playerid, text[])
{
if(PlayerInfo[playerid][pAdmin] == 0 && !IsPlayerAdmin(playerid))
{
#if AntiSpam == true
if(PlayerInfo[playerid][SpamCount] == 0) PlayerInfo[playerid][SpamTime] = TimeStamp();
PlayerInfo[playerid][SpamCount]++;
if(TimeStamp() - PlayerInfo[playerid][SpamTime] > SPAM_TIME)
{
PlayerInfo[playerid][SpamCount] = 0;
PlayerInfo[playerid][SpamTime] = TimeStamp();
}
else if(PlayerInfo[playerid][SpamCount] == MAX_SPAM_MSG)
{
new string[256];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name,sizeof(name));
SpamKickLog(playerid);
format(string,sizeof(string),"Player %s (ID:%d) has been automatically kicked! (Reason: Spamming)", name,playerid);
SendClientMessageToAll(COLOR_RED,string);
Kick(playerid);
}
else if(PlayerInfo[playerid][SpamCount] == MAX_SPAM_MSG-1)
{
SendClientMessage(playerid,COLOR_RED,"ATTENTION: Next spam warning will result in a kick!");
return 0;
}
#endif
}
if(text[0] == '#')
{
if(PlayerInfo[playerid][pAdmin] >= 1)
{
new str[128], name[24];
GetPlayerName(playerid, name, 24);
format(str, 128, "[ADMIN CHAT] %s(%d): %s", name,playerid, text[1]);
SendMessageToAdmins(COLOR_LIGHTBLUE,str);
return 0;
}
return 1;
}
new string[256];
new playername[MAX_PLAYER_NAME];
if(text[0] == '!' && text[1] != 0)
{
GetPlayerName(playerid,playername,MAX_PLAYER_NAME);
format(string,128,"[Team-Chat] %s: %s", playername,text[1] );
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) && gTeam[playerid] == gTeam[i])
SendClientMessage(i,COLOR_YELLOW,string);
}
return 0;
}
new textmsg[128];
format(textmsg, sizeof(textmsg), "(%d): %s", playerid, text);
SendPlayerMessageToAll(playerid, textmsg);
return 0;
}
WHOEVER can solve only 1 of these problems, would really help me and receive a deserved reputation point! I'm getting crazy, I can't just delete everything what I added right now, it took me so much time!
Re: MANY THINGS disappeared after adding stuff - need help badly! -
new121 - 19.03.2012
If all of that worked before you added something then that is obviosly not the bugged code, it will have to be something in the new code causing this.
Re: MANY THINGS disappeared after adding stuff - need help badly! -
Twisted_Insane - 19.03.2012
I know, but what shall I do now? I can't just delete everything I had man...It's soooo much, and it costed me really much time! What could I do?
Re: MANY THINGS disappeared after adding stuff - need help badly! -
new121 - 19.03.2012
Does what you added work correctly? if so I would just delete the midnight script, and then totally rescript the whole wheather system, if what you added does not work just remove it, also I suggest you make a backup of your .pwn file before you do any major changes
Re: MANY THINGS disappeared after adding stuff - need help badly! -
Twisted_Insane - 19.03.2012
Erm, I don't know if it works, I'd need a tester for this! I've got a backup from after adding this stuff...So, would you come online?
Re: MANY THINGS disappeared after adding stuff - need help badly! -
new121 - 19.03.2012
Sure send me your ip in a private message
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Re: MANY THINGS disappeared after adding stuff - need help badly! -
[ABK]Antonio - 19.03.2012
Your midnight timer...Probably doesn't work.
pawn Код:
new NightTimer; //outside of everything
//inside of the function
NightTimer = SetTimer("SetNight", 5*60*1000, true); //set it to 5 minutes, and make it repeating
//Then kill it when you want to stop it
KillTimer(NightTimer);
I would do something like this instead, then kill it if you don't want it
Don't know why it's bugging though