The Title says it, What i mean is the movable object if i do /go the gate will randomly fly off but on 0.3c It works fine on 0.3d it dosent if i need 0.3d plugins and inicludes mind puting them in a folder for me please? thanks mate
pawn Код:
CMD:admin(playerid, params[]) {
if(PlayerInfo[playerid][pAdmin] >= 2) {
if(!isnull(params)) {
new
szMessage[128];
if(PlayerInfo[playerid][pAdmin] == 2) format(szMessage, sizeof(szMessage), "* Junior Admin %s: %s", GetPlayerNameEx(playerid), params);
else if(PlayerInfo[playerid][pAdmin] == 3) format(szMessage, sizeof(szMessage), "* General Admin %s: %s", GetPlayerNameEx(playerid), params);
else if(PlayerInfo[playerid][pAdmin] == 4) format(szMessage, sizeof(szMessage), "* Senior Admin %s: %s", GetPlayerNameEx(playerid), params);
else if(PlayerInfo[playerid][pAdmin] == 1337) format(szMessage, sizeof(szMessage), "* Head Admin %s: %s", GetPlayerNameEx(playerid), params);
else if(PlayerInfo[playerid][pAdmin] == 1338) format(szMessage, sizeof(szMessage), "* Server Manger %s: %s", GetPlayerNameEx(playerid), params);
else if(PlayerInfo[playerid][pAdmin] == 99998) format(szMessage, sizeof(szMessage), "* Co-Executive Admin %s: %s", GetPlayerNameEx(playerid), params);
else if(PlayerInfo[playerid][pAdmin] == 99999) format(szMessage, sizeof(szMessage), "* Executive Admin %s: %s", GetPlayerNameEx(playerid), params);
else format(szMessage, sizeof(szMessage), "* Undefined Admin (%i) %s: %s", PlayerInfo[playerid][pAdmin], GetPlayerNameEx(playerid), params);
SendAdminMessage(COLOR_RED, szMessage);
Log("logs/adminchat.log", szMessage);
}
else SendClientMessageEx(playerid, COLOR_WHITE, "USAGE: (/a)dmin [admin chat]");
}
return 1;
}