need help with something -
Alexy_Dramon - 17.03.2012
Hi guys i need help with something.
how do i do that when i talk on T in samp that only who near me will hear me talking and not eveyone
like when you openning new GM "DM"
when you talking so eveyone can hear but i wannna disable it
Re: need help with something -
antonio112 - 17.03.2012
pawn Код:
public OnPlayerText(playerid, text[])
{
new Float:pX, Float:pY, Float:pZ, string[128];
format(String, sizeof String, "%s says: %s", pName(playerid), text);
GetPlayerPos(playerid, pX, pY, pZ);
foreach (Player,i)
{
if(IsPlayerInRangeOfPoint(i, 10, pX, pY, pZ))
{
SendClientMessage(i, -1, string);
}
}
return 1;
}
stock pName(playerid)
{
new Name[MAX_PLAYER_NAME];
GetPlayerName(playerid, Name, sizeof Name);
return Name;
}
That's the simplest way to do it.
Re: need help with something -
Alexy_Dramon - 17.03.2012
Код:
{
new Float:pX, Float:pY, Float:pZ, string[128];
format(String, sizeof String, "%s says: %s", pName(playerid), text);
GetPlayerPos(playerid, pX, pY, pZ);
foreach (Player,i)
{
if(IsPlayerInRangeOfPoint(i, 10, pX, pY, pZ))
{
SendClientMessage(i, -1, string);
}
}
return 1;
}
stock pName(playerid)
{
new Name[MAX_PLAYER_NAME];
GetPlayerName(playerid, Name, sizeof Name);
return Name;
}
Код:
C:\Users\User\Desktop\GangWar\gamemodes\Test.pwn(176) : error 017: undefined symbol "String"
C:\Users\User\Desktop\GangWar\gamemodes\Test.pwn(176) : error 017: undefined symbol "String"
C:\Users\User\Desktop\GangWar\gamemodes\Test.pwn(178) : error 017: undefined symbol "foreach"
C:\Users\User\Desktop\GangWar\gamemodes\Test.pwn(180) : error 017: undefined symbol "i"
C:\Users\User\Desktop\GangWar\gamemodes\Test.pwn(182) : error 017: undefined symbol "i"
C:\Users\User\Desktop\GangWar\gamemodes\Test.pwn(408) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\User\Desktop\GangWar\gamemodes\Test.pwn(422) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\User\Desktop\GangWar\gamemodes\Test.pwn(495) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\User\Desktop\GangWar\gamemodes\Test.pwn(509) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\User\Desktop\GangWar\gamemodes\Test.pwn(533) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\User\Desktop\GangWar\gamemodes\Test.pwn(547) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\User\Desktop\GangWar\gamemodes\Test.pwn(592) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\User\Desktop\GangWar\gamemodes\Test.pwn(614) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\User\Desktop\GangWar\gamemodes\Test.pwn(629) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\User\Desktop\GangWar\gamemodes\Test.pwn(643) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\User\Desktop\GangWar\gamemodes\Test.pwn(656) : warning 219: local variable "pName" shadows a variable at a preceding level
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
5 Errors.
huh i did all you told me and it's giving all this
Re: need help with something -
antonio112 - 17.03.2012
pawn Код:
public OnPlayerText(playerid, text[])
{
new Float:pX, Float:pY, Float:pZ, string[128];
format(string, sizeof string, "%s says: %s", pName(playerid), text);
GetPlayerPos(playerid, pX, pY, pZ);
foreach (new i:Player)
{
if(IsPlayerInRangeOfPoint(i, 10, pX, pY, pZ))
{
SendClientMessage(i, -1, string);
}
}
return 1;
}
That's the simplest way to do it.
Re: need help with something -
Alexy_Dramon - 17.03.2012
Код:
public OnPlayerText(playerid, text[])
{
new Float:pX, Float:pY, Float:pZ, string[128];
format(string, sizeof string, "%s says: %s", pName(playerid), text);
GetPlayerPos(playerid, pX, pY, pZ);
foreach (new i:Player)
{
if(IsPlayerInRangeOfPoint(i, 10, pX, pY, pZ))
{
SendClientMessage(i, -1, string);
}
}
return 1;
}
Код:
C:\Users\User\Desktop\GangWar\gamemodes\Test.pwn(176) : error 017: undefined symbol "pName"
C:\Users\User\Desktop\GangWar\gamemodes\Test.pwn(178) : error 017: undefined symbol "foreach"
C:\Users\User\Desktop\GangWar\gamemodes\Test.pwn(178) : error 029: invalid expression, assumed zero
C:\Users\User\Desktop\GangWar\gamemodes\Test.pwn(178) : error 017: undefined symbol "Player"
C:\Users\User\Desktop\GangWar\gamemodes\Test.pwn(178) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
5 Errors.
Hmm better but i don't know what the problem again
Re: need help with something -
mineralo - 17.03.2012
pawn Код:
public OnPlayerText(playerid, text[])
{
ProxDetector(20.0,playerid,string,GetPlayerColor(playerid),GetPlayerColor(playerid),GetPlayerColor(playerid),GetPlayerColor(playerid),GetPlayerColor(playerid));
return 0;
}
forward ProxDetector(Float:radi, playerid, str[],col1,col2,col3,col4,col5);
public ProxDetector(Float:radi, playerid, str[],col1,col2,col3,col4,col5)
{
if(IsPlayerConnected(playerid))
{
new Float:posx, Float:posy, Float:posz;
new Float:oldposx, Float:oldposy, Float:oldposz;
new Float:tempposx, Float:tempposy, Float:tempposz;
new kMessage =0;
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
GetPlayerPos(i, posx, posy, posz);
tempposx = (oldposx -posx);
tempposy = (oldposy -posy);
tempposz = (oldposz -posz);
//printf("DEBUG: X:%f Y:%f Z:%f",posx,posy,posz);
if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16)))
{
SendClientMessage(i, col1, str);
kMessage++;
}
else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8)))
{
SendClientMessage(i, col2, str);
kMessage++;
}
else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4)))
{
SendClientMessage(i, col3, str);
kMessage++;
}
else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2)))
{
SendClientMessage(i, col4, str);
kMessage++;
}
else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
{
SendClientMessage(i, col5, str);
kMessage++;
}
}
}
if(kMessage == 1)
{
scm(playerid,COLOR_WHITE,"( ! ) Nobody is around to hear you");
}
}//not connected
return 1;
}
its should wokrs at 100% because I use myself + player's text will be as his color, not as deafult white
Re: need help with something -
Alexy_Dramon - 17.03.2012
Код:
C:\Users\User\Desktop\GangWar\gamemodes\Test.pwn(175) : error 017: undefined symbol "string"
C:\Users\User\Desktop\GangWar\gamemodes\Test.pwn(226) : error 017: undefined symbol "scm"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
2 Errors.
i'm trying
do
new string;
new scm;
but it's giving me more Errors
Re: need help with something -
antonio112 - 18.03.2012
pawn Код:
public OnPlayerText(playerid, text[])
{
new string[128], Name[MAX_PLAYER_NAME];
GetPlayerName(playerid, Name, sizeof Name);
format(string, sizeof str, "%s says: %s", name, text);
ProxDetector(20.0,playerid,string,-1,-1,-1,-1,-1);
return 0;
}
pawn Код:
forward ProxDetector(Float:radi, playerid, str[],col1,col2,col3,col4,col5);
public ProxDetector(Float:radi, playerid, str[],col1,col2,col3,col4,col5)
{
if(IsPlayerConnected(playerid))
{
new Float:posx, Float:posy, Float:posz;
new Float:oldposx, Float:oldposy, Float:oldposz;
new Float:tempposx, Float:tempposy, Float:tempposz;
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
GetPlayerPos(i, posx, posy, posz);
tempposx = (oldposx -posx);
tempposy = (oldposy -posy);
tempposz = (oldposz -posz);
if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16)))
{
SendClientMessage(i, col1, str);
}
else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8)))
{
SendClientMessage(i, col2, str);
}
else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4)))
{
SendClientMessage(i, col3, str);
}
else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2)))
{
SendClientMessage(i, col4, str);
}
else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
{
SendClientMessage(i, col5, str);
}
}
}
}
return 1;
}
Re: need help with something -
Alexy_Dramon - 18.03.2012
Код:
public OnPlayerText(playerid, text[])
{
new string[128], Name[MAX_PLAYER_NAME];
GetPlayerName(playerid, Name, sizeof Name);
format(string, sizeof str, "%s says: %s", name, text);
ProxDetector(20.0,playerid,string,-1,-1,-1,-1,-1);
return 0;
}
forward ProxDetector(Float:radi, playerid, str[],col1,col2,col3,col4,col5);
public ProxDetector(Float:radi, playerid, str[],col1,col2,col3,col4,col5)
{
if(IsPlayerConnected(playerid))
{
new Float:posx, Float:posy, Float:posz;
new Float:oldposx, Float:oldposy, Float:oldposz;
new Float:tempposx, Float:tempposy, Float:tempposz;
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
GetPlayerPos(i, posx, posy, posz);
tempposx = (oldposx -posx);
tempposy = (oldposy -posy);
tempposz = (oldposz -posz);
if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16)))
{
SendClientMessage(i, col1, str);
}
else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8)))
{
SendClientMessage(i, col2, str);
}
else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4)))
{
SendClientMessage(i, col3, str);
}
else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2)))
{
SendClientMessage(i, col4, str);
}
else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
{
SendClientMessage(i, col5, str);
}
}
}
}
return 1;
}
Well only one error with str
Код:
C:\Users\User\Desktop\GangWar\gamemodes\Test.pwn(177) : error 017: undefined symbol "str"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
1 Error.
Re: need help with something -
Reklez - 18.03.2012
pawn Код:
format(string, sizeof str, "%s says: %s", name, text);
must be
pawn Код:
format(string, sizeof(string), "%s says: %s", name, text);