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Objects are loading slow.. - Printable Version

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Objects are loading slow.. - Vegas. - 16.03.2012

I have a problem with objects, I have put some maps and they are loading slow, you need to get close to them to see them, I am using Streamer By Incognito 2.6.0.0 ... I don't know where is the problem, so please help me !

This is example line :
Код:
CreateDynamicObject(987, 2442.1796875, -1544.1982421875, 22.992263793945, 0, 0, 0);



Re: Objects are loading slow.. - Ironboy - 16.03.2012

Check if any object is "Createobject"
If it is there, then change it to "CreateDynamicObject"

And if you have more objects then also it can happen like this.


Re: Objects are loading slow.. - Vegas. - 16.03.2012

I don't have any CreateObject just Dynamic and I have 2202 objects, is it too much ?


Re: Objects are loading slow.. - Ironboy - 16.03.2012

Quote:
Originally Posted by Vegas.
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I don't have any CreateObject just Dynamic and I have 2202 objects, is it too much ?
Try
pawn Код:
#include <a_samp>
#include <streamer>
#pragma tabsize 0
#define FILTERSCRIPT

public OnGameModeInit()
{
    LoadObjects();
    return 1;
}
stock LoadObjects()
{
    //paste the code here
    return 1;
}



Re: Objects are loading slow.. - Vegas. - 16.03.2012

What code should I post here ?
Код:
stock LoadObjects()
{
    //paste the code here
    return 1;
}



Re: Objects are loading slow.. - Ironboy - 16.03.2012

Quote:
Originally Posted by Vegas.
Посмотреть сообщение
What code should I post here ?
Код:
stock LoadObjects()
{
    //paste the code here
    return 1;
}
Objects
eg: CreateDynamicObject(987, 2442.1796875, -1544.1982421875, 22.992263793945, 0, 0, 0);


Re: Objects are loading slow.. - Vegas. - 16.03.2012

Should I make that as FS or put it in GM ?


Re: Objects are loading slow.. - Ironboy - 16.03.2012

Quote:
Originally Posted by Vegas.
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Should I make that as FS or put it in GM ?
You should use it as a FS, not in GM.


Re: Objects are loading slow.. - Vegas. - 16.03.2012

I made it, everything is working perfect but objects are still loading to slow...

I have something on mind, can I put some of the maps in the FS ? I mean can I use them like FS to solve this problem.. ?