SA-MP Forums Archive
easy question [+rep] - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Server (https://sampforum.blast.hk/forumdisplay.php?fid=6)
+--- Forum: Server Support (https://sampforum.blast.hk/forumdisplay.php?fid=19)
+--- Thread: easy question [+rep] (/showthread.php?tid=326210)



easy question [+rep] - thefatshizms - 16.03.2012

hi sa-mp community this is a very silly question but i have forgotten something

if i want to add a class like this:

AddPlayerClass(285,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
wich set of numbers is the weapon they spawn with and its amo?


Re: easy question [+rep] - jameskmonger - 16.03.2012

https://sampwiki.blast.hk/wiki/AddPlayerClass

pawn Код:
AddPlayerClass(skin, Float:x, Float:y, Float:z, Float:Angle, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo);



Re: easy question [+rep] - GNGification - 16.03.2012

First number is skin ID, next 6 are the ones you use for coordinates
I suggest you to give weapons with GivePlayerWeapon^^

Anyways read samp wiki


Re: easy question [+rep] - thefatshizms - 16.03.2012

ok just to make sure if i wanted to make it with swat skin and minigun with 500amo it would look like this?

AddPlayerClass(285,1759.0189,-1898.1260,13.5622,38,500,266.4503,-1,-1,-1,-1,-1,-1);


Re: easy question [+rep] - jameskmonger - 16.03.2012

No, it wouldn't.


Re: easy question [+rep] - petrolhead - 17.03.2012

you better make

public OnPlayerSpawn