[BUG] Server full attack - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: [BUG] Server full attack (
/showthread.php?tid=325937)
[BUG] Server full attack -
rbN. - 15.03.2012
Well, this is what happened just like 5 minutes ago:
I updated my script, so I wanted to restart the server. I typed in /rcon gmx. After 10 seconds, I couldn't connect and said I was banned. I checked my console, and it says that I'm banned because of a 'server full' attack. Probably because I got like 8 NPC's and me connecting.
Code:
16:17:56] Incoming connection: 127.0.0.1:65533
[16:17:56] Incoming connection: 127.0.0.1:65534
[16:17:56] Incoming connection: 127.0.0.1:49152
[16:17:56] Incoming connection: 127.0.0.1:49154
[16:17:56] Incoming connection: 127.0.0.1:49155
[16:17:56] Incoming connection: 127.0.0.1:49153
[16:17:56] Incoming connection: 127.0.0.1:49156
[16:17:56] Incoming connection: 127.0.0.1:49157
[16:17:56] Blocking 127.0.0.1 due to a 'server full' attack (2)
[16:18:04] Number of vehicle models: 175
[16:18:11] [npc:part] [NPC1] has left the server (0:0)
[16:18:11] [npc:part] [NPC2] has left the server (1:0)
[16:18:11] [npc:part] [NPC3] has left the server (2:0)
[16:18:11] [npc:part] [NPC4] has left the server (3:0)
[16:18:11] [npc:part] [NPC5] has left the server (4:0)
[16:18:11] [npc:part] [NPC6] has left the server (5:0)
[16:18:11] [npc:part] [NPC7] has left the server (6:0)
[16:18:11] [npc:part] [NPC8] has left the server (7:0)
[16:18:11] [npc:part] [NPC9] has left the server (8:0)
[16:18:11] [part] RobinOwnz has left the server (10:0)
You should make it so 127.0.0.1 doesn't get banned.
Re: [BUG] Server full attack -
Danny - 15.03.2012
Not only for 127.0.0.1, they should make an exception for NPCs. Otherwise it'll mean a live server cannot have more than 9 npc's.
Re: [BUG] Server full attack -
Jochemd - 15.03.2012
This should indeed be fixed!
Quote:
Originally Posted by -Danny-
Not only for 127.0.0.1, they should make an exception for NPCs. Otherwise it'll mean a live server cannot have more than 9 npc's.
|
When you perform a 'server full attack' you connect a shitload (up to 500 AFAIK) of NPCs. They don't connect as player but as NPC, so making an exception for NPC won't fix this.
Re: [BUG] Server full attack -
rbN. - 15.03.2012
This somehow only happens after a GMX, and not at the server start.
Re: [BUG] Server full attack -
d0 - 15.03.2012
Quote:
Originally Posted by RobinOwnz
This somehow only happens after a GMX, and not at the server start.
|
sounds like kicking all NPCs in OnGameModeExit will fix it
Re: [BUG] Server full attack -
Amit_B - 15.03.2012
Quote:
Originally Posted by D0erfler
sounds like kicking all NPCs in OnGameModeExit will fix it
|
It will fix it for him and for now, but it doesn't matter because another RC with a fix is required.