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Color on ProxDetector. - Printable Version

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+--- Thread: Color on ProxDetector. (/showthread.php?tid=325888)



Color on ProxDetector. - ricardo178 - 15.03.2012

Hey guys. I made a simple /me command for my GM, all work good, but i don't know how to set it to rose/pink color...

pawn Код:
CMD:me(playerid, params[])
{
    new text[128];
    if(!sscanf(params, "s[128]", text))
    {
        new Name[MAX_PLAYER_NAME], string[128];
        GetPlayerName(playerid, Name, sizeof(Name));
        format(string, sizeof(string), "%s %s", Name, text);
        ProxDetector(10.0, playerid, string, COLOR_FADE1, COLOR_FADE2, COLOR_FADE3, COLOR_FADE4, COLOR_FADE5);
        return 1;
    }
    else return SendClientMessage(playerid, COLOR_BROWN, "USAGE: /me [Text]");
}
Thanks in advance.


Re: Color on ProxDetector. - T0pAz - 15.03.2012

pawn Код:
ProxDetector(10.0, playerid, string, COLOR_PINK, COLOR_PINK, COLOR_PINK, COLOR_PINK, COLOR_PINK);



Re: Color on ProxDetector. - nmader - 15.03.2012

But of course, you will need to define pink.
pawn Код:
#define COLOR_PINK 0xFF80FFFF



Re: Color on ProxDetector. - ricardo178 - 15.03.2012

Thank you very much.