Updating Names (+rep) -
SnG.Scot_MisCuDI - 14.03.2012
solved.
Re: Updating Names (+rep) -
TTJJ - 14.03.2012
Hi there,
May I ask what
pawn Код:
if(GetPlayerBusinessID(playerid) == 1)
That line is for?
Also, you have not formatted the business info "bLabel" variable. Try adding this to your code:
pawn Код:
format(BusinessInfo[cpid[playerid]][bLabel],128,"%s",name);
Change the 128 integer to be the length of your bLabel variable.
Cheers,
TJ
Re: Updating Names (+rep) -
Tanush123 - 14.03.2012
You mean changing a business name?
Idk where you got getplayerbusinessid from Tee Dynamic Bus well use this
pawn Код:
COMMAND:namebiz(playerid, params[])
{
new name[128],busid;
if(sscanf(params,"is",busid,name))return SendClientMessage(playerid, 0xFF0000AA, "Usage: /bizname [name]");
format(file,sizeof(file),"Business/%i.ini",busid);
dini_Set(file, "Name", name);
format(String,sizeof(String),"Biz renamed to: %s",name);
SendClientMessage(playerid,Green,String);
format(Label, sizeof(Label), "Business Name: %s\nOwner: No Owner\nCost: $%i\nPayout: $%i", name,dini_Int(file,"Cost"),dini_Int(file,"Payout"));
Update3DTextLabelText(BusinessInfo[busid][bLabel],White,Label);
return 1;
}
Re: Updating Names (+rep) -
TTJJ - 14.03.2012
Hi Tanush123,
If you refer back to SnG's attempt he has the line "if(GetPlayerBusinessID(playerid) == 1)" - I was simply attempting to understand what he was trying to do with that.
But I see my mistake. I mis-understood the order in which parameters were being used with Update3DTextLabelText.
Indeed. Your new method should fix the issue.
Cheers,
TJ
Re: Updating Names (+rep) -
SnG.Scot_MisCuDI - 14.03.2012
Quote:
Originally Posted by TTJJ
Hi there,
May I ask what
pawn Код:
if(GetPlayerBusinessID(playerid) == 1)
That line is for?
Also, you have not formatted the business info "bLabel" variable. Try adding this to your code:
pawn Код:
format(BusinessInfo[cpid[playerid]][bLabel],128,"%s",name);
Change the 128 integer to be the length of your bLabel variable.
Cheers,
TJ
|
Quote:
Originally Posted by Tanush123
You mean changing a business name?
Idk where you got getplayerbusinessid from Tee Dynamic Bus well use this
pawn Код:
COMMAND:namebiz(playerid, params[]) { new name[128],busid; if(sscanf(params,"is",busid,name))return SendClientMessage(playerid, 0xFF0000AA, "Usage: /bizname [name]"); format(file,sizeof(file),"Business/%i.ini",busid); dini_Set(file, "Name", name); format(String,sizeof(String),"Biz renamed to: %s",name); SendClientMessage(playerid,Green,String); format(Label, sizeof(Label), "Business Name: %s\nOwner: No Owner\nCost: $%i\nPayout: $%i", name,dini_Int(file,"Cost"),dini_Int(file,"Payout")); Update3DTextLabelText(BusinessInfo[busid][bLabel],White,Label); return 1; }
|
I was trying to use it to see if the player owned the biz
pawn Код:
COMMAND:namebiz(playerid, params[])
{
new name[128],busid;
if(sscanf(params,"is",busid,name))return SendClientMessage(playerid, 0xFF0000AA, "Usage: /bizname [name]");
format(file,sizeof(file),"Business/%i.ini",busid);
dini_Set(file, "Name", name);
format(String,sizeof(String),"Biz renamed to: %s",name);
SendClientMessage(playerid,Green,String);
format(Label, sizeof(Label), "Business Name: %s\nOwner: No Owner\nCost: $%i\nPayout: $%i", name,dini_Int(file,"Cost"),dini_Int(file,"Payout"));
Update3DTextLabelText(BusinessInfo[busid][bLabel],White,Label);
return 1;
}
And why do they need the biz id? it should be the players biz id already there for them so they need just /namebiz (name)
The players can change the name of the other players biz now. I want it to check if the player owns a biz and set the name of his biz ONLY.
Re: Updating Names (+rep) -
SnG.Scot_MisCuDI - 15.03.2012
This works but it sets the name of biz id 0 but after restart of FS it sets the correct biz name
pawn Код:
COMMAND:namebiz(playerid, params[])
{
new name[128],busid;
if(sscanf(params,"s",name))return SendClientMessage(playerid, 0xFF0000AA, "Usage: /bizname [name]");
if(GetPlayerBusinessID(playerid) == -1)return SendClientMessage(playerid,Red,"You do not own a business.");
format(file,sizeof(file),"Business/%i.ini",GetPlayerBusinessID(playerid));
dini_Set(file, "Name", name);
format(String,sizeof(String),"Biz renamed to: %s",name);
SendClientMessage(playerid,Green,String);
format(Label, sizeof(Label), "{ccccff}%s\n\n{999999}%s\n{00BC00}Cost: {999999}$%i\n{00BC00}Payout: {999999}$%i",dini_Get(file, "Name"),dini_Get(file, "Owner"),dini_Int(file, "Cost"),dini_Int(file, "Payout"));
Update3DTextLabelText(BusinessInfo[busid][bLabel],White,Label);
return 1;
}
Video:
http://*********/hjI7rB7EVZQ
Re: Updating Names (+rep) -
[ABK]Antonio - 15.03.2012
dini_Set(file, "Name", name);
Get the business name then re-write it inside of the business ID file