i have a problem with my pawno - Printable Version
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+--- Thread: i have a problem with my pawno (
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i have a problem with my pawno -
jw_peeters - 11.03.2012
Hey guys,
I tried to make a moveable gate with these lines:
if (strcmp(cmd, "/opengate, true == 0) {
MoveObject(lvaenterg1, 96.699996948242, 1920.5999755859, 13.60000038147, 1);
//To move the gate
SendClientMessage(playerid, COLOR_BLUE, "The Entergate is opened.");
return 1;
}
if (strcmp(cmd, "/closegate, true == 0) {
MoveObject(lvaenterg1, 996.699996948242, 1920.5999755859, 17.700000762939, 1);
//To move the gate
SendClientMessage(playerid, COLOR_BLUE, "The Entergate is closed.");
return 1;
}
But after i added those lines and i tried to compile it, my pawno just crashes and it doesn't compile.
(I also get an .amx file with 0 bytes).
Can someone please help me out.
jw
Re: i have a problem with my pawno -
CmZxC - 11.03.2012
Did you add it in OnPlayerCommandText(playerid, cmdtext[])?
Did you define "cmd" ?
Do you have variable lvaenterg defined to an object using CreateObject?
Re: i have a problem with my pawno -
jw_peeters - 11.03.2012
-yeah i did
-i don't know (but if i search #define and keep pressing the search button i don't see #define cmd)
-yeah i have