ShowPlayerDialog wouldn't work. Why? -
Huxley - 11.03.2012
Alright. I was scripting an information which tells any players typed command "/teams" . At first, after I compiled the script, it went smooth. But after I scripted the death options (you know what I mean, after a player killed another, he'll get score & money and otherwise), I compiled and found out the symbol ShowPlayerDialog is an
undefined symbol. I was so confused and had no way out. So I'm requesting for help here.
Here's the script:
pawn Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/teams", cmdtext, true, 10) == 0) //The command
{
ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX,"{FFFFFF}Available Teams on World War 23 TDM Server.","{00FF00}United States of America \n{FFFF00}United Arab Emirates \n{FF0000}Russian Federation \n{FFFFFF}United Asian Forces \n{008000}European Alliance \n{FF4040}North/South Poles","Okay","Okay");
return 1;
}
return 0;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid==1) // The response
{
if(response)
{
SendClientMessage(playerid,0x00FF00FF,"Good that you understand! Now proceed to battle zone and fight the others!");
return 1;
}
else
{
SendClientMessage(playerid,0x00FF00FF,"Good that you understand! Now proceed to battle zone and fight the others!");
return 1;
}
return 1;
}
return 1;
}
Oh and, here's the error.
Код:
gamemodes\WW23...pwn(477) : error 017: undefined symbol "ShowPlayerDialog"
Re: ShowPlayerDialog wouldn't work. Why? -
[KHK]Khalid - 11.03.2012
put this at the top of your script
Re: ShowPlayerDialog wouldn't work. Why? -
Huxley - 11.03.2012
Umm, without that include also, there would be more errors in my script. It's already there since I started new script. Thanks for trying to help anyways.
Re : ShowPlayerDialog wouldn't work. Why? -
vernz - 11.03.2012
On top:
Your command:
pawn Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/teams", cmdtext, true, 10) == 0) //The command
{
ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX,"{FFFFFF}Available Teams on World War 23 TDM Server.","{00FF00}United States of America \n{FFFF00}United Arab Emirates \n{FF0000}Russian Federation \n{FFFFFF}United Asian Forces \n{008000}European Alliance \n{FF4040}North/South Poles","Okay","Okay");
return 1;
}
return 0;
}
and then your dialog:
pawn Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid==1) // The response
{
if(response)
{
SendClientMessage(playerid,0x00FF00FF,"Good that you understand! Now proceed to battle zone and fight the others!");
return 1;
}
else
{
SendClientMessage(playerid,0x00FF00FF,"Good that you understand! Now proceed to battle zone and fight the others!");
return 1;
}
}
return 1;
}
Hope it'll help.
Re: ShowPlayerDialog wouldn't work. Why? -
Huxley - 11.03.2012
Still having the same error. D:
Re : ShowPlayerDialog wouldn't work. Why? -
vernz - 11.03.2012
I tested it out into my server it was 100% working that's weird.... I did a new page on pawno... I don't see the error take a look at it:
pawn Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include <a_samp>
#define DIALOG_TEAMS 1
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/teams", cmdtext, true, 10) == 0) //The command
{
ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX,"{FFFFFF}Available Teams on World War 23 TDM Server.","{00FF00}United States of America \n{FFFF00}United Arab Emirates \n{FF0000}Russian Federation \n{FFFFFF}United Asian Forces \n{008000}European Alliance \n{FF4040}North/South Poles","Okay","Okay");
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid==1) // The response
{
if(response)
{
SendClientMessage(playerid,0x00FF00FF,"Good that you understand! Now proceed to battle zone and fight the others!");
return 1;
}
else
{
SendClientMessage(playerid,0x00FF00FF,"Good that you understand! Now proceed to battle zone and fight the others!");
return 1;
}
}
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
after compiling:
pawn Код:
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
Re: ShowPlayerDialog wouldn't work. Why? -
Huxley - 11.03.2012
That's why. I'll give you the full script in PMs so I can avoid copycats copying my works.
Re : ShowPlayerDialog wouldn't work. Why? -
vernz - 11.03.2012
Ok, do it I'll take a look at it.
Re: ShowPlayerDialog wouldn't work. Why? -
[KHK]Khalid - 11.03.2012
hmmm thats really weird. well mate try updating your a_samp.inc. i don't have any ideas now i'll help you when i comeback.
Re : ShowPlayerDialog wouldn't work. Why? -
vernz - 11.03.2012
Told him the same thing by pm's... works fine for me it should for him !