dcmd_admins(playerid,params[]) { #pragma unused params if(AccInfo[playerid][LoggedIn] == 1) { if(AccInfo[playerid][Level] >= 0) { new bool:First2 = false; new Count, i; new string[128]; new adminname[MAX_PLAYER_NAME]; for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && AccInfo[i][Level] > 0) Count++; if(Count == 0) return SendClientMessage(playerid,red, "No admins online."); for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && AccInfo[i][Level] > 0) { if(AccInfo[i][Level] > 0) { switch(AccInfo[i][Level]) { case 1: AccType = "Tester"; case 2: AccType = "Mod"; case 3: AccType = "Admin"; case 4: AccType = "{05BDFA}Leader{FF0000}"; case 5: AccType = "{05BDFA}Manager/Owner{FF0000}"; } } GetPlayerName(i, adminname, sizeof(adminname)); if(!First2) { format(string, sizeof(string), "{05BDFA}Online admins:{FF0000} %s [%s]", PlayerName2(i),AccType); First2 = true; } else format(string,sizeof(string),"%s, %s [%s]",string, PlayerName2(i),AccType); } return SendClientMessage(playerid,red,string); } else return ErrorMessages(playerid, 1); } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands"); }
new string[128];
new string[256];
Client messages can not be longer than 128 characters. Use two lines.
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dcmd_admins(playerid,params[]) { #pragma unused params if(AccInfo[playerid][LoggedIn] == 1) { if(AccInfo[playerid][Level] >= 0) { new Count, i; new string[128] = "{05BDFA}Online admins:{FF0000}", adminname[MAX_PLAYER_NAME], AccType[30]; for(i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i) && AccInfo[i][Level] > 0) { Count++; switch(AccInfo[i][Level]) { case 1: AccType = "Tester"; case 2: AccType = "Mod"; case 3: AccType = "Admin"; case 4: AccType = "{05BDFA}Leader{FF0000}"; case 5: AccType = "{05BDFA}Manager/Owner{FF0000}"; } GetPlayerName(i, adminname, sizeof(adminname)); format(string, sizeof(string), "%s %s [%s]", string, adminname, AccType); if(strlen(string) > 100) { SendClientMessage(playerid, 0xFFFFFFFF, string); strmid(string, "{05BDFA}Online admins:{FF0000}", 0, sizeof(string)); } } } if(Count == 0) SendClientMessage(playerid,red, "No admins online."); } else ErrorMessages(playerid, 1); } else SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands"); return 1; }
I've thought about something like this, untested.
Код:
dcmd_admins(playerid,params[]) { #pragma unused params if(AccInfo[playerid][LoggedIn] == 1) { if(AccInfo[playerid][Level] >= 0) { new Count, i; new string[128] = "{05BDFA}Online admins:{FF0000}", adminname[MAX_PLAYER_NAME], AccType[30]; for(i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i) && AccInfo[i][Level] > 0) { Count++; switch(AccInfo[i][Level]) { case 1: AccType = "Tester"; case 2: AccType = "Mod"; case 3: AccType = "Admin"; case 4: AccType = "{05BDFA}Leader{FF0000}"; case 5: AccType = "{05BDFA}Manager/Owner{FF0000}"; } GetPlayerName(i, adminname, sizeof(adminname)); format(string, sizeof(string), "%s %s [%s]", string, adminname, AccType); if(strlen(string) > 100) { SendClientMessage(playerid, 0xFFFFFFFF, string); strmid(string, "{05BDFA}Online admins:{FF0000}", 0, sizeof(string)); } } } if(Count == 0) SendClientMessage(playerid,red, "No admins online."); } else ErrorMessages(playerid, 1); } else SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands"); return 1; } |
I know this. But i don't know how to put on two lines when Char limit reaches
Now it's: Admins online: Name[LEVEL], Name[LEVEL], Name[LEVEL], Nam(Cause the Char limit) I'd like to do it like Admins Online: Name[LEVEL], Name[LEVEL], Name[LEVEL], Admins Online: Name[LEVEL] |
new str[128]
GetPlayerName(i,name,sizeof(name));
format(str,sizeof(str),"%s[%d], %s[%d], %s[%d]\n",name,PlayerInfo[i][AdminLevel],name,PlayerInfo[i][AdminLevel],name,PlayerInfo[i][AdminLevel]);
Err? something like this?
pawn Код:
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