dcmd_admins(playerid,params[])
{
#pragma unused params
if(AccInfo[playerid][LoggedIn] == 1)
{
if(AccInfo[playerid][Level] >= 0)
{
new bool:First2 = false;
new Count, i;
new string[128];
new adminname[MAX_PLAYER_NAME];
for(i = 0; i < MAX_PLAYERS; i++)
if(IsPlayerConnected(i) && AccInfo[i][Level] > 0)
Count++;
if(Count == 0)
return SendClientMessage(playerid,red, "No admins online.");
for(i = 0; i < MAX_PLAYERS; i++)
if(IsPlayerConnected(i) && AccInfo[i][Level] > 0)
{
if(AccInfo[i][Level] > 0)
{
switch(AccInfo[i][Level])
{
case 1: AccType = "Tester";
case 2: AccType = "Mod";
case 3: AccType = "Admin";
case 4: AccType = "{05BDFA}Leader{FF0000}";
case 5: AccType = "{05BDFA}Manager/Owner{FF0000}";
}
}
GetPlayerName(i, adminname, sizeof(adminname));
if(!First2)
{
format(string, sizeof(string), "{05BDFA}Online admins:{FF0000} %s [%s]", PlayerName2(i),AccType);
First2 = true;
}
else format(string,sizeof(string),"%s, %s [%s]",string, PlayerName2(i),AccType);
}
return SendClientMessage(playerid,red,string);
}
else return ErrorMessages(playerid, 1);
}
else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
}
new string[128];
new string[256];
|
Client messages can not be longer than 128 characters. Use two lines.
|
dcmd_admins(playerid,params[])
{
#pragma unused params
if(AccInfo[playerid][LoggedIn] == 1)
{
if(AccInfo[playerid][Level] >= 0)
{
new Count, i;
new string[128] = "{05BDFA}Online admins:{FF0000}", adminname[MAX_PLAYER_NAME], AccType[30];
for(i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) && AccInfo[i][Level] > 0)
{
Count++;
switch(AccInfo[i][Level])
{
case 1: AccType = "Tester";
case 2: AccType = "Mod";
case 3: AccType = "Admin";
case 4: AccType = "{05BDFA}Leader{FF0000}";
case 5: AccType = "{05BDFA}Manager/Owner{FF0000}";
}
GetPlayerName(i, adminname, sizeof(adminname));
format(string, sizeof(string), "%s %s [%s]", string, adminname, AccType);
if(strlen(string) > 100)
{
SendClientMessage(playerid, 0xFFFFFFFF, string);
strmid(string, "{05BDFA}Online admins:{FF0000}", 0, sizeof(string));
}
}
}
if(Count == 0) SendClientMessage(playerid,red, "No admins online.");
}
else ErrorMessages(playerid, 1);
}
else SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
return 1;
}
|
I've thought about something like this, untested.
Код:
dcmd_admins(playerid,params[])
{
#pragma unused params
if(AccInfo[playerid][LoggedIn] == 1)
{
if(AccInfo[playerid][Level] >= 0)
{
new Count, i;
new string[128] = "{05BDFA}Online admins:{FF0000}", adminname[MAX_PLAYER_NAME], AccType[30];
for(i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) && AccInfo[i][Level] > 0)
{
Count++;
switch(AccInfo[i][Level])
{
case 1: AccType = "Tester";
case 2: AccType = "Mod";
case 3: AccType = "Admin";
case 4: AccType = "{05BDFA}Leader{FF0000}";
case 5: AccType = "{05BDFA}Manager/Owner{FF0000}";
}
GetPlayerName(i, adminname, sizeof(adminname));
format(string, sizeof(string), "%s %s [%s]", string, adminname, AccType);
if(strlen(string) > 100)
{
SendClientMessage(playerid, 0xFFFFFFFF, string);
strmid(string, "{05BDFA}Online admins:{FF0000}", 0, sizeof(string));
}
}
}
if(Count == 0) SendClientMessage(playerid,red, "No admins online.");
}
else ErrorMessages(playerid, 1);
}
else SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
return 1;
}
|
|
I know this. But i don't know how to put on two lines when Char limit reaches
Now it's: Admins online: Name[LEVEL], Name[LEVEL], Name[LEVEL], Nam(Cause the Char limit) I'd like to do it like Admins Online: Name[LEVEL], Name[LEVEL], Name[LEVEL], Admins Online: Name[LEVEL] |
new str[128]
GetPlayerName(i,name,sizeof(name));
format(str,sizeof(str),"%s[%d], %s[%d], %s[%d]\n",name,PlayerInfo[i][AdminLevel],name,PlayerInfo[i][AdminLevel],name,PlayerInfo[i][AdminLevel]);
|
Err? something like this?
pawn Код:
|
