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[BUG] 3DTexts transparency - Printable Version

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+--- Thread: [BUG] 3DTexts transparency (/showthread.php?tid=324698)



[BUG] 3DTexts transparency - IstuntmanI - 10.03.2012

If I set as 3DText's primary color "0xFFFF00AA" the text will have the set transparency, but if I use a color embedding, the transparency will be FF (I think), example:

Code:
Create3DTextLabel( "Hey {FF0000}\"name\" {FFFF00}, what are you doing ?", 0xFFFF00AA, 30.0, 40.0, 50.0, 40.0, 0, 0);


I think it's easy to fix.


Re: [BUG] 3DTexts transparency - [RsM]XpLoD - 10.03.2012

Confirmed !


Re: [BUG] 3DTexts transparency - Harrinston - 11.03.2012

Confirmed, sometimes the 3D text labels appear without the black border of the letters, and that ruins the label.


Re: [BUG] 3DTexts transparency - Kalcor - 14.03.2012

I don't know if this should be considered a bug. Colour embedding just doesn't support alpha.


AW: [BUG] 3DTexts transparency - BigETI - 14.03.2012

Then colour embedding should also support the alpha channel.

The problem is that if you embed those colours it requires much more string cells.


Re: AW: [BUG] 3DTexts transparency - MP2 - 14.03.2012

Quote:
Originally Posted by BigETI
View Post
Then colour embedding should also support the alpha channel.

The problem is that if you embed those colours it requires much more string cells.
Would be optional then, as only 3D text supports alpha.


Re: [BUG] 3DTexts transparency - SsHady - 16.03.2012

Confirmed!!!!


Re: [BUG] 3DTexts transparency - Edvin - 16.03.2012

Confirmed.


Re: [BUG] 3DTexts transparency - ][Noname][ - 16.03.2012

Why if you set transparent (0xFFFF00AA)
and change RGB (not alpha channel) you lost your transparenst?
it's bug!


AW: Re: [BUG] 3DTexts transparency - BigETI - 16.03.2012

Quote:
Originally Posted by SPAWN_METAL
View Post
Why if you set transparent (0xFFFF00AA)
and change RGB (not alpha channel) you lost your transparenst?
it's bug!
Don't claim this as bug!
If you embed a color into the string, so automaticly the alpha channel will be set to 255 (FF) by default.