if(!strcmp(cmdtext, "/prisongate1", true) || strcmp(cmd, "/pg1", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(GetPlayerState(playerid) == 1)
{
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pAdminDuty] == 1)
{
if(IsPlayerInRangeOfPoint(playerid, 10,1825.6194,-1538.4036,13.5469))
{
SafeSetPlayerPos(playerid, 1816.2894,-1536.4828,13.3006);
GameTextForPlayer(playerid, "~w~Welcome to Los Angeles prison",5000,1);
SafeSetPlayerInterior(playerid,0);
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /pddown",d,m,y,h,mi,s,sendername);
CommandLog(string);
}
}
}
}
return 1;
}
if (GetPlayerState(playerid) == 2)
{
new tmpcar = GetPlayerVehicleID(playerid);
SetVehiclePos(tmpcar, Coordinates here);
TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
}
if(!strcmp(cmdtext, "/prisongate1", true) || strcmp(cmd, "/pg1", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if (GetPlayerState(playerid) == 2)
{
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pAdminDuty] == 1)
{
if(IsPlayerInRangeOfPoint(playerid, 10,1825.6194,-1538.4036,13.5469))
{
new tmpcar = GetPlayerVehicleID(playerid);
SetVehiclePos(tmpcar, 1816.2894,-1536.4828,13.3006);
TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
LinkVehicleToInterior(tmpcar, 0);
SetPlayerVirtualWorld(playerid, 0);
}
else
{
SafeSetPlayerPos(playerid, 1816.2894,-1536.4828,13.3006);
SetPlayerVirtualWorld(playerid, 0);
SafeSetPlayerInterior(playerid,0);
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /pddown",d,m,y,h,mi,s,sendername);
CommandLog(string);
}
}
}
}
return 1;
}
|
You need to setvehiclepos
like this: pawn Код:
|
if(IsPlayerInAnyVehicle(playerid) == 1)
{
new car = GetPlayerVehicleID(playerid);
SetVehiclePos(car, /* Coordinates */);
}
if(IsPlayerInAnyVehicle(playerid) == 1)
{
new car = GetPlayerVehicleID(playerid);
SetVehiclePos(car, /* Coordinates */);
PutPlayerInVehicle(playerid, car);
}
|
Try this
pawn Код:
|