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if(strcmp(cmd,"/r",true)==0)
{
new aname[MAX_PLAYER_NAME];
GetPlayerName(playerid, aname, MAX_PLAYER_NAME);
new tmp[128];
strmid(tmp, cmdtext, 3, strlen(cmdtext));
if(!strlen(tmp))
{
SendClientMessage(playerid, Vermelho, "/r [texto]");
return 1;
}
else
{
format(string, sizeof(string), "(Chat Cops) %s: %s", aname, tmp);
Chatp(GetPlayerColor(playerid), string, 1, playerid);
return 1;
}
}
forward Chatp(COLOR, const string[], level, playerid);
public Chatp(COLOR, const string[], level, playerid)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(/*Variavel dos (parceiros)*/ == /*Variavel dos (parceiros)*/)
{
SendClientMessage(i, COLOR, string);
}
}
}
return 1;
}
if(strcmp(cmd,"/m",true)==0)
{
new aname[MAX_PLAYER_NAME];
GetPlayerName(playerid, aname, MAX_PLAYER_NAME);
new tmp[128];
strmid(tmp, cmdtext, 3, strlen(cmdtext));
if(!strlen(tmp))
{
SendClientMessage(playerid, Vermelho, "/m [texto]");
return 1;
}
else
{
format(string, sizeof(string), "(Chat Motoqueiros) %s: %s", aname, tmp);
Chatp(GetPlayerColor(playerid), string, 1, playerid);
return 1;
}
}
forward Chatm(COLOR, const string[], level, playerid);
public Chatm(COLOR, const string[], level, playerid)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(/*Variavel dos (parceiros)*/ == /*Variavel dos (parceiros)*/)
{
SendClientMessage(i, COLOR, string);
}
}
}
return 1;
}
CMD:radio(playerid, params[])
{
if(sscanf(params, "s",texto)) return SendClientMessage(playerid,-1,"Use: /radio [texto]");
format(Str, sizeof(Str),"Radio: %s",texto);
GetPlayerName(playerid,nome,sizeof(nome))
format(Str2, sizeof(Str2),"%s, Falou no Radio: %s",nome,texto);
ProxDetector(1.0, playerid, str2,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
for(new i; i<MAX_PLAYERS; i++)
{
if(PlayerInfo[i][pTeam] == PlayerInfo[playerid][pTeam])
{
SendClientMessage(i,Str);
}
}
return 1;
}
public ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5)
{
if(IsPlayerConnected(playerid))
{
new Float:posx, Float:posy, Float:posz;
new Float:oldposx, Float:oldposy, Float:oldposz;
new Float:tempposx, Float:tempposy, Float:tempposz;
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
//radi = 2.0; //Trigger Radius
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) && (GetPlayerVirtualWorld(playerid) == GetPlayerVirtualWorld(i)))
{
GetPlayerPos(i, posx, posy, posz);
tempposx = (oldposx -posx);
tempposy = (oldposy -posy);
tempposz = (oldposz -posz);
//printf("DEBUG: X:%f Y:%f Z:%f",posx,posy,posz);
if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16)))
{
SendClientMessage(i, col1, string);
}
else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8)))
{
SendClientMessage(i, col2, string);
}
else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4)))
{
SendClientMessage(i, col3, string);
}
else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2)))
{
SendClientMessage(i, col4, string);
}
else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
{
SendClientMessage(i, col5, string);
}
}
}
}
return 1;
}
public ProxDetectorS(Float:radi, playerid, targetid)
{
if(IsPlayerConnected(playerid)&&IsPlayerConnected(targetid))
{
new Float:posx, Float:posy, Float:posz;
new Float:oldposx, Float:oldposy, Float:oldposz;
new Float:tempposx, Float:tempposy, Float:tempposz;
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
//radi = 2.0; //Trigger Radius
GetPlayerPos(targetid, posx, posy, posz);
tempposx = (oldposx -posx);
tempposy = (oldposy -posy);
tempposz = (oldposz -posz);
//printf("DEBUG: X:%f Y:%f Z:%f",posx,posy,posz);
if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
{
return 1;
}
}
return 0;
}