Server goes off if... - Printable Version
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+--- Thread: Server goes off if... (
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Server goes off if... -
Dusl12 - 25.02.2012
When I move Ingame, my server goes offline...
It's hosted at a sponsors website...
Also some problem with float.inc O.o
Re: Server goes off if... -
Ahrim - 25.02.2012
show us the "Problem" please?
AW: Server goes off if... -
Dusl12 - 26.02.2012
Код:
[11:29:58] Crash caused by gamemodes/Selfmade.amx, see stack trace below
[11:29:58] Stack trace (most recent call first):
[11:29:58] floatcmp (native) on line 1 in (null)
[11:29:58] (null) (entry point)
Something fucky in the float.inc...
I HAVEN't changed anything in it
Re: Server goes off if... -
Ash. - 26.02.2012
That doesn't strictly mean it's an issue with the float.inc file. If anything, it could signify a strange/improper comparison of float values.
AW: Server goes off if... -
Dusl12 - 26.02.2012
Ok...
My homeserver tells me this in server.log:
Код:
[11:55:36] [debug] Run time error 6: "Invalid instruction"
[11:55:36] [debug] Invalid opcode 0x7800 at address 0xFFFFFFFB
[11:55:36] [debug] Backtrace (most recent call first):
[11:55:36] [debug] #0 ()+0xffffffff at Selfmade.pwn:13744
//EDIT: Oh, was in the older version
pawn Код:
forward SetVehicleParamsForAll(carid,objective,doorslocked);
public SetVehicleParamsForAll(carid,objective,doorslocked)
{
for(new i = 0; i<MAX_PLAYERS; i++) SetVehicleParamsForPlayer(carid,i,objective,doorslocked);
}
Whats wrong at this?
//EDIT2: It MUST be something with the float.inc, because if I remove this, the public before will alert *_*
Re: Server goes off if... -
Ash. - 26.02.2012
What exactly is at line '13744'?
AW: Server goes off if... -
Dusl12 - 26.02.2012
pawn Код:
for(new i = 0; i<MAX_PLAYERS; i++) SetVehicleParamsForPlayer(carid,i,objective,doorslocked);