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Bank door in Palomino. - Printable Version

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+--- Thread: Bank door in Palomino. (/showthread.php?tid=319350)



Bank door in Palomino. - ReneG - 18.02.2012

Hello. By any chance do you know if the door in this picture is removable?



It probably is, but I was wondering if someone can get me this door in
pawn Код:
RemoveBuildingForPlayer
format.

I would do it myself, but my PC doesn't meet the requirements for Jernejl's map editor. +rep to anyone who does this for me. Thank you.


Re: Bank door in Palomino. - Madd Kat - 18.02.2012

Use the samp map editor.
Should be easy go in editor and delete the door
And copy the code


edit:

ops sorry
i see thats the same editor


Re: Bank door in Palomino. - Rob_Maate - 18.02.2012

Madd Kat - He just finished saying he can't USE the map editor on his PC.

I'm assuming that door is part of a larger object mate, The RemoveBuildingForPlayer would actually remove the whole bank, rather than a section of the object.


Re: Bank door in Palomino. - jamesbond007 - 18.02.2012

funny thing is its not there in gta map editor


Re: Bank door in Palomino. - ReneG - 18.02.2012

It should be in the 0.3d one if I'm correct.The door object is found in MTA's Map Editor, so it should be removable.......right?


Re: Bank door in Palomino. - Madd Kat - 18.02.2012

i will go look,


edit:

what part of the map is this from?


Re: Bank door in Palomino. - Rob_Maate - 18.02.2012

Yeah - That's a reasonably safe bet... Mind you it may not be that particular object.
Did you look up the bank object? Take note on whether there was a door there or not?

Madd Cat:
Quote:

Bank door in Palomino.




Re: Bank door in Palomino. - Madd Kat - 18.02.2012

okay in the 0.3d map editor i see no door on this location
weird....


Re: Bank door in Palomino. - ReneG - 18.02.2012

Alright, well thank all of you as you did nothing but try to help. Rep to all.


Re: Bank door in Palomino. - Madd Kat - 18.02.2012

well do you know the model id for the door?
might be able todo it according to the wiki

pawn Код:
RemoveBuildingForPlayer(playerid, MODELID, 2309.5461, -15.1403, 27.0973, 200.0);
the last param is the radius

otherwise im not sure if im using the map editor wrong or what...
good luck